3D Graphics
- Posted by Lewis Townsend <keroltarr at HOTMAIL.COM> Sep 27, 1999
- 495 views
Hello Talvitie, Glen, others... >cause you don't really need the engine source and all you want is bitmap(?) >files, why not use some executable ray tracer to do the job. You can >propably download one from the web. Well, actually, I DO need an engine to call from my program. I don't just want bmp files because: 1. That's a lot of extra size to distribute 2. It limits the player to a certain sprite set What I want to do is allow the player when creating a character, choose: Race -- Human, Elf, Dwarf Sex -- Male, Female both of which will affect the way the character looks on the screen. The way I figured it, I need about 2400 sprites per character (assuming race and sex don't change) If I just included sprites for every combination that a player might choose in the distribution then that makes it 14,400 sprites. I don't want to do that! Hopefully, you can see now why I need the sprites to be created when a character is created. I might look at POV-ray anyway because it sounds interesting. later, Lewis Townsend PS. Glen, I'll keep you in mind if I need any graphics that won't be generated in game. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com