Re: Euphoria for Pelles C / Pocket PC

new topic     » goto parent     » topic index » view thread      » older message » newer message

Robert Craig wrote:

> Chris Burch wrote:
>> Rob, have you considered extending the line of translators to include Pelles
>> C
>> http://www.smorgasbordet.com/pellesc/
>> based on lcc.
>>
>> Here's why. I've been tearing my hair out over the last few days trying to
>> find a _simple_ way to program the PPC.

I would highly appreciate a simple way to do so, too.

>> Tried embedded visual basic, (needs eVB runtimes)
>> embedded visual C, didn't try visual studio .NET, because I would have to
>> pay too much to continue using it for my needs, game edit and gamewrite (too
>> game
>> orientated for needs). All were very complicated to set up (to me anyway),
>> have some,
>> but not complete emulator support, and worked to varying degrees depending on
>> the
>> degree of compatability of the program / interpreter / Windows mobile 2002 /
>> 2003 etc
>> etc etc
>>
>> However Pelles C comes with an example reversi game, that compiled for the
>> PPC, and ran straight away, no support libraries, or anything.

Pelles C looks clean and versatile. Thanks for mentioning it!

>> But I looked at the code - raw windows stuff almost. Phew.

Pocket PC has no text console by nature. Luckily, PocketConsole 1.3 adds
this and is freely available <http://www.symbolictools.de/>.

I don't know whether Pelles C supports console applications on the
Pocket PC. Currently I'm just trying to change the project mentioned in
the help:
     "Getting Started - Your first Pocket PC project"
to a simple "Hello world" _console_ application. Especially since I
don't know much about C, I'm curious whether I will succeed. blink

>> AFAIK, none of the other supported compilers compile for ARM / PPC (please
>> correct me if I'm wrong)
>>
>> The other PDA ports, I think, compile for palm et al, which I think are
>> loosely linux based.
>>
>> If you could produce a translator for Pelles C, what a feather that would be!
>> The easiest programming language anywhere for the PPC (and there are
>> surprisingly
>> few about).
>>
>> Think about it - pleeeeeeeeease.

Very good idea!

> OK, I'll think about it.
>
> If you buy the $79 C source for the interpreter,
> you can build the interpreter using Lcc, so I imagine
> you might be able to build it using Pelles C,
> without too much trouble. Having the interpreter running
> on the PPC might be even more useful than having a version
> of the Translator for the PPC, and since it would be a port to
> a new platform, you could distribute it freely and even
> charge for it.

If it works reliably, I would pay for it. I'd highly appreciate anything
that brings Pocket PC and Euphoria closer together. And I'm convinced
that Pocket PCs and similar small mobile devices will play an increasing
role in the future.

Regards,
   Juergen

-- 
Have you read a good program lately?

new topic     » goto parent     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu