Euphoria for Pelles C / Pocket PC

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Hi

Rob, have you considered extending the line of translators to include Pelles C
http://www.smorgasbordet.com/pellesc/
based on lcc.

Here's why. I've been tearing my hair out over the last few days trying to 
find a _simple_ way to program the PPC. Tried embedded visual basic, (needs eVB
runtimes)
embedded visual C, didn't try visual studio .NET, because I would have to
pay too much to continue using it for my needs, game edit and gamewrite (too
game
orientated for needs). All were very complicated to set up (to me anyway), have
some, but not
complete emulator support, and worked to varying degrees depending on the 
degree of compatability of the program / interpreter / Windows mobile 2002 /
2003 etc etc etc

However Pelles C comes with an example reversi game, that compiled for the
PPC, and ran straight away, no support libraries, or anything.

But I looked at the code - raw windows stuff almost. Phew.

AFAIK, none of the other supported compilers compile for ARM / PPC (please
correct me if I'm wrong)

The other PDA ports, I think, compile for palm et al, which I think are
loosely linux based. 

If you could produce a translator for Pelles C, what a feather that would be!
The easiest programming language anywhere for the PPC (and there are
surprisingly
few about).

Think about it - pleeeeeeeeease.

Chris



http://members.aol.com/chriscrylex/euphoria.htm
http://uboard.proboards32.com/

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