Euphoria for Pelles C / Pocket PC
- Posted by Chris Burch <chriscrylex at aol.com> Apr 05, 2005
- 574 views
Hi Rob, have you considered extending the line of translators to include Pelles C http://www.smorgasbordet.com/pellesc/ based on lcc. Here's why. I've been tearing my hair out over the last few days trying to find a _simple_ way to program the PPC. Tried embedded visual basic, (needs eVB runtimes) embedded visual C, didn't try visual studio .NET, because I would have to pay too much to continue using it for my needs, game edit and gamewrite (too game orientated for needs). All were very complicated to set up (to me anyway), have some, but not complete emulator support, and worked to varying degrees depending on the degree of compatability of the program / interpreter / Windows mobile 2002 / 2003 etc etc etc However Pelles C comes with an example reversi game, that compiled for the PPC, and ran straight away, no support libraries, or anything. But I looked at the code - raw windows stuff almost. Phew. AFAIK, none of the other supported compilers compile for ARM / PPC (please correct me if I'm wrong) The other PDA ports, I think, compile for palm et al, which I think are loosely linux based. If you could produce a translator for Pelles C, what a feather that would be! The easiest programming language anywhere for the PPC (and there are surprisingly few about). Think about it - pleeeeeeeeease. Chris http://members.aol.com/chriscrylex/euphoria.htm http://uboard.proboards32.com/