Re: Bits and Bytes: New Ranch flavour!
- Posted by Brian Broker <bkb at CNW.COM> Aug 29, 2000
- 395 views
On Tue, 29 Aug 2000 13:39:42 -0400, Brian Broker wrote: >On Tue, 29 Aug 2000 09:14:13 -0700, Thomas Kerslake wrote: > >>In responce to my question about the black box around bitmaps, David Cuny >wrote: >> >>Converts the bitmap into 'slices', and remove the 'invisible' color. For >>example, consider the box in this bitmap. The outer border is color 1, the >>inner border is color 2, and the inner color is color 0 (invisible). >> >>111111 >>122221 >>120021 >>120021 >>122221 >>111111 >> >>This can be broken into the following: >> >> { 0, 0, {1,1,1,1,1,1} } >> { 0, 1, {1,2,2,2,2,1} } >> { 0, 2, {1,2} } >> { 4, 2, {2,1} } >> { 0, 3, {1,2} } >> { 4, 3, {2,1} } >> { 0, 4, {1,2,2,2,2,1} } >> { 0, 5, {1,1,1,1,1,1} } >> >>The first two values indicate where to place the scanline, relative to the >>origin. The sequence following represents the pixels to draw. >> >>-- David Cuny >> >>But, how do I do that? It's a little too complicated, I don't know much >about bits and bytes. Can someone help simplify? >> >>Thnks >> >>Thomas > >Try searching the archives for 'sprite'. Choose the technique that suits >you best. > >-- Brian Also search for 'transparent' because if you don't need anything fancy, Caballero Rojo submitted a very small/simple solution that should be easy enough to follow, even for a beginner... ( http://www.rapideuphoria.com/transp.zip ) -- Brian