Re: Tommy Carlier's win32dib library problem
Greg Haberek wrote:
>
> DB James wrote:
> >
> > Hi,
> >
> > I have been experimenting with the key function in this library: newDib()
> > and
> > am having no luck. According to the documentation the handle to the new
> > bitmap file is the first item in a returned sequence.
> >
> > [Begin docs quote]
> > Creating and deleting a bitmap
> >
> > A Win32Dib-bitmap is a sequence of length 7:
> >
> > * dib[DibHandle] is the bitmap handle (integer) you can use in
> > Win32Lib-routines.
> > * dib[DibMemory] is the address (atom) of the memory block of the
> > bitmap.
> > * dib[DibWidth] is the width of the bitmap in pixels.
> > * dib[DibHeight] is the height of the bitmap in pixels.
> > * dib[DibBytesPerLine] is the amount of bytes per line of the bitmap.
> > * dib[DibBytesTotal] is the total amount of bytes of the bitmap.
> > * dib[DibPadding] is the amount of bytes of padding after each scanline.
> >
> > [End docs quote]
> >
> > However, the first item is actually a huge number -- an atom. It causes
> > a type-check failure. As far as I know, I have the latest version of the
> > library.
> >
> > Tommy..? Or anyone get this to work?
> >
> > --Quark
>
> You are confusing the terms "handle" and "id". A "handle" is a memory address;
> a pointer to the object in memory. A Win32Lib "id" is a sequential
> identification
> number starting from 1. You can use this large-atom "handle" with Win32Lib
> bitmap
> routines like bitBlt().
>
> ~Greg
Hi Greg,
Yes, I get it now, and am using the library, even writing a couple of drawing
routines for it. I was led astray by the docs quote "dib[DibHandle] is the
bitmap handle (integer) you can use in Win32Lib-routines."
It's not a Eu integer in fact, and alas, I've seen a number of ambiguous uses
of such terms as handle, not to mention pixmap, bitmap, DIB, etc.
The main goal here is to be able to create a bitmap in memory, be able to
draw to it easily, and save it to a file (can't read to a bitmap from screen
because the program may be minimized at the time of save). No doubt it will
be easy in some future incarnation of win32lib.
Thanks for the reply,
--Quark
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