Re: EuGL sneak preview release

new topic     » goto parent     » topic index » view thread      » older message » newer message

>Remember:  DC's should always be defined as atoms, not integers, since they
>can leave the integer range (and they frequently do on my system).

Oops.. I'll fix this for the next release.


>Have you considered doing your work using GLUT?  I know the last guy to try
>eventually gave up, and I've been considering taking a 'stab' at it
>myself.  It would eliminate your platform dependency and it also hides some
>of the messy details...  If not, I've still got something to try...

Hmmm.. well, I've spent too much time working on the win32 version to change
direction now. But I'm sure that the linux-people would appreciate it if
someone (you (?)) did a GLUT wrapper..


I've realized that the structure of having Init/Main/Exit procedures doesn't
really cut it for EuGL. I'm thinking of changing it so that you can have a
procedure being called for each WM being received.
Fx. if you want to trap keydown-events you would be able to write a
procedure for it and then do  euglProc[WM_KEYDOWN]=routine_id("whatever")
and whatever() will be called when a WM_KEYDOWN msg is received.. or
something like that..

I may also try compiling the DLL under MASM to try to get an even better
speed/size ratio.

I noticed that the catalog structure was messed up (there's no "src"
directory). That's cos I forgot to click a checkbox in WinZip (I was very
tired at the time..).

Anyway, there'll probably be a new release in a couple of days.




______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com

new topic     » goto parent     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu