EuGL sneak preview release

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During the last two days I worked on what I hope - someday - will be a
pretty much complete OpenGL wrapper for Euphoria.

EuGL is stricly about Win32 so all you Linux-hackers can stop reading right
about.. ... ... ... ...now.

So far EuGL has little functionality but is still capable of doing the
following:
* drawing flat-/gouraudshaded triangles & quads, with or without
lightsources.
* Transforming & rotating points using matrix operations.
* ..and a bunch of other stuff that I haven't tried out.

There's no real documentation, but there are 3 small example programs that
you can look at..

This version of EuGL does _not_ support texturemapping, display-lists, etc
(but they will be added in the future).

It'd be nice to know if it runs under Windows 95/2000, what happends if you
run it under 8/24/32 bit color-depths, or pretty much whatever you can come
up with..

You can download the package from: http://home.swipnet.se/progzone/eugl.zip
(about 27kB)
..or at RDS's site as soon as they update.

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