Re: Graphics scripting language

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Ryan W. Johnson wrote:
> 
> I would like to have a fairly simple graphics scripting language that programs
> could use to draw any graphics or text to the screen, memory, or a printer.
> This language would be designed to allow for anything from simple lines,
> rectangles
> and ellipses, to complex polylines, polycurves, and formatted text. It would
> need to be able to handle filling complex shapes, alpha blending, gradients,
> and images, also. Applying effects to areas of the canvas would be nice, too.
> This library would definitely need to work on any platform.
> 


I've got ooeu working as an embedded scripting language.  There are a few 
more things I need to do with it, and should release it next week.  It's 
a bit more than what you're asking for, but it would allow you to use any
available euphoria code as part of the scripting environment.

Matt Lewis

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