Re: Updates on Eu 4.2.0

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ghaberek said...

I'm not trying to hide pointers from those who want to use them. But I feel like mixing in little bits of C breaks the syntax and readability of Euphoria code. Plus, using routines to do things like this may help people better understand what the code is supposed to be doing.

I believe Euphoria needs to copy some C++ ideas, like RAII and move-semantics, and hide the structs inside an object system, to keep the value semantics for the rest of the program

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