Orx Engine Wrapper Update #3
- Posted by ghaberek (admin) Sep 12, 2021
- 879 views
I just pushed what I've been working on for the past couple weeks.
Changes include:
- splitting up functions into original files and folders (keeping the original EuOrx.ew, etc. for now)
- added a variety of "quality of life" functions to orxDecl.e to make wrapping easier and less error-prone
- added a bunch of notes and details to NOTES.md about my wrapping methods and those QOL functions
https://github.com/gAndy50/EuOrx
-Greg