Re: Orx Engine Wrapper Update #3

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Great work Greg! I added a ReadME for how I built the the DLL using Orx with the CDECL calling convention.

One thing is I noticed you didn't have physics in the include directory. Did you get the physics functions I wrapped recently?

EDIT: After studying your code for a bit, I notice you have it different from mine. That's ok, its more organized, but I will need to study it some it more.

How is Eu 4.2 coming along? That memstruct features sounds very nice. :)

I have finished work on the updated orxKeyboard.e

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