Re: Orx Engine Wrapper Update #3
- Posted by Icy_Viking Sep 13, 2021
- 842 views
Great work Greg! I added a ReadME for how I built the the DLL using Orx with the CDECL calling convention.
One thing is I noticed you didn't have physics in the include directory. Did you get the physics functions I wrapped recently?
EDIT: After studying your code for a bit, I notice you have it different from mine. That's ok, its more organized, but I will need to study it some it more.
How is Eu 4.2 coming along? That memstruct features sounds very nice. :)
I have finished work on the updated orxKeyboard.e