Re: Simple Raylib Example

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Euphoria is more than capable for game development. I have wrapped several libraries that can aid in game development, such as in the example, Raylib. I have also wrapped SDL2,SFML2,Sigil, etc. Since those wrappers were wrapped using the C ports or were written in C, then compiling them should be fairly straight forward. As for physics, I have tried wrapping Chipmunk physics, but was having trouble.

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