Euphoria vs. Visual Basic - the speed
- Posted by =?iso-8859-2?B?qWtvZGE=?= <tone.skoda at SIOL.NET> Dec 22, 2000
- 548 views
------=_NextPart_000_0005_01C06C30.0B3F4620 charset="iso-8859-2" Content-Transfer-Encoding: quoted-printable How much faster, if at all, is Euphoria compared to Visual Basic 6.0? Why should I use Euphoria and not Visual Basic? Cause I think I'm gonna switch to Visual Basic if I don't get a good = reason why not to. How is graphics and game development supported with Visual Basic? What bothers me about euphoria: a.. It doesn't have a good IDE with good debugging. It has trace, but = it's very poor. For example, you can see only sequences that are small, = if I have string "C:\Euphoria\DEMO\DOS32\STEREO.EX" I can only see = "C:\Euphoria\D...", there's no way I can see the whole string.You should = also be able to view nested sequences in a treeview. a.. It doesn't support structures. a.. It's not flexible enough (default argumens, atom a=3D2,...) a.. I don't know if sequences are such a good thing. They cause a lot = of trouble and code gets messy if they get too complex. I think you can = work normally with simple 1 dimensional arrays and structures. This is all very logical if you know that only 1 person is developing = euphoria. It should be more popular, developed by more people. ------=_NextPart_000_0005_01C06C30.0B3F4620 charset="iso-8859-2" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META content=3D"text/html; charset=3Diso-8859-2" = http-equiv=3DContent-Type> <META content=3D"MSHTML 5.00.2614.3401" name=3DGENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=3D#ffffff> <DIV><FONT face=3DArial size=3D2>How much faster, if at all, is Euphoria = compared to=20 Visual Basic 6.0?</FONT></DIV> <DIV><FONT face=3DArial size=3D2>Why should I use Euphoria and not = Visual=20 Basic?</FONT></DIV> <DIV><FONT face=3DArial size=3D2>Cause I think I'm gonna switch to = Visual Basic if I=20 don't get a good reason why not to.</FONT></DIV> <DIV><FONT face=3DArial size=3D2>How is graphics and game development = supported with=20 Visual Basic?</FONT></DIV> <DIV><FONT face=3DArial size=3D2></FONT> </DIV> <DIV><FONT face=3DArial size=3D2>What bothers me about = euphoria:</FONT></DIV> <DIV><FONT face=3DArial size=3D2></FONT> </DIV> <UL> <LI><FONT face=3DArial size=3D2> It doesn't have a good IDE with = good=20 debugging. It has trace, but it's very poor. For example, you can see=20 only sequences that are small, if I have string=20 "C:\Euphoria\DEMO\DOS32\STEREO.EX" I can only see "C:\Euphoria\D...", = there's=20 no way I can see the whole string.</FONT><FONT face=3DArial = size=3D2>You=20 should also be able to view nested sequences in a = treeview.</FONT></LI></UL> <UL> <LI><FONT face=3DArial size=3D2>It doesn't support = structures.</FONT></LI></UL> <UL> <LI><FONT face=3DArial size=3D2>It's not flexible enough (default = argumens, atom=20 a=3D2,...)</FONT></LI></UL> <UL> <LI><FONT face=3DArial size=3D2>I don't know if sequences are such a = good thing.=20 They cause a lot of trouble and code gets messy if they get too=20 complex.</FONT><FONT face=3DArial size=3D2> I think you can work = normally=20 with simple 1 dimensional arrays and structures.</FONT></LI></UL> <DIV> </DIV> <DIV><FONT face=3DArial size=3D2>This is all very logical if you know = that=20 only 1 person is developing euphoria. It should be more = popular,=20 ------=_NextPart_000_0005_01C06C30.0B3F4620--