Re: interfacing Euphoria to the 'real' world

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ryanj said...
useless_ said...


Is there a complete working lib yet to allow Euphoria code to send and recieve signals from the "real world"? Possibly using the usb port?

useless

What exactly do you mean by the "real world"? What do you want the usb port to connect to?

I tried to talk to Ryan on irc about this, but he ignored me, i got no responce at all.

I can't wrap my head around windose programming, even tho i have done multitasking on the C64, and written a threaded http server in mirc. I need some help on making Euphoria talk to the real hardware world outside the box.

Sparkfun sells several USB to whatever "breakout" pcbs like https://www.sparkfun.com/products/199 , which apparently there is software for providing access to. I would be very happy to buy the hardware for anyone who can provide a working Euphoria install package to use any of these high performance "breakout" boards on winxp (which i think will be identical to all win32 OSs). Other financial compensations we can discuss in private.

What i will do with it is add a software layer (on top of the Eu code you provide) to make use of other hardware which i plug into the "breakout" board, basically making the wintel platform, running Euphoria, look like the biggest fastest AVR in the world, with all the peripheral input-output pins and ports anyone can imagine.

I am suggesting USB for this only because it seems to exist on all wintel/nix platforms and box/laptops/Pi/etc forms, but if there is a big speed or cost advantage to it, i am completely open to ethernet interfaces too.

useless

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