1. Morfit (Again)
- Posted by Tristen Wilson <wood_dip_kill at ?ah?o.com> Oct 13, 2007
- 794 views
Does anyone know were to find Morfit? All of the links I have tried are broken.
2. Re: Morfit (Again)
- Posted by ChrisBurch3 <crylex at g?ail.?om> Oct 14, 2007
- 774 views
Hi Don't panic, I have it, its 29 megs all in. Rob, can I upload it to RDS, or woul dyou rather I used a file sharing service? Chris
3. Re: Morfit (Again)
- Posted by Robert Craig <rds at RapidE?phoria.?om> Oct 14, 2007
- 748 views
ChrisBurch3 wrote: > Don't panic, I have it, its 29 megs all in. > > Rob, can I upload it to RDS, or woul dyou rather I used a file sharing > service? Try uploading it to RDS. I'm not sure if the upload will work though. It might exceed some limit of the shared host for RapidEuphoria.com I kind of remember that there might be an 8 Mb limit somewhere. Give it a few tries. If it keeps failing, put it on the Web somewhere. I'll download it to my machine, and try uploading it myself using FTP. Regards, Rob Craig Rapid Deployment Software http://www.RapidEuphoria.com
4. Re: Morfit (Again)
- Posted by Igor Kachan <kinz at pe?erl?nk.ru> Oct 14, 2007
- 794 views
Tristen Wilson wrote: > > Does anyone know were to find Morfit? All of the links I have tried are > broken. Try please: http://kinz.front.ru/Morfit_Eu_V4.zip or http://avangard.data.cod.ru/20682470128 In 2nd case, you'll must to enter the colored numbers into little form's window and press the red button to begin download. It is 16.6M file. Let me know please if 2nd link doesn't work. BTW, Morfit itself seems to be renamed as 3DSTATE 3D engine, and there are new links for VB, C, C++, not for Eu. Try please to google "Morfit" to be sure. Regards, Igor Kachan kinz at peterlink.ru
5. Re: Morfit (Again)
- Posted by ChrisBurch3 <crylex at g?ail.c?m> Oct 14, 2007
- 766 views
Hi Igor What is the difference between you Morfit collection and mine Here is the output of my Tree +---Book | +---3D_Programming_W97 | \---Samples +---Converters | +---3ds MAX | | +---WldExpMAX2.0and2.5 | | +---WldExpMAX3 | | \---WldExpMax3.1 | +---3dsConvertor | | \---BITMAPS | +---Max2QuakeDM2 | +---MD2toMorfit | \---VRML2Wld +---Engine | +---DLLs | \---Include +---License +---Morfit's Help +---Resources +---SDK_Samples | +---New_Samples | | +---3Danimation | | | +---Sample1 | | | \---Sample2 | | +---Infinite_Demo | | +---Light | | +---render_on_dc | | | +---Text01 | | | \---Text02 | | +---Simple_sound_demo | | \---Speaker | \---Samples | +---API_Samples | | +---LoadWorld | | +---MoveCamera | | +---RotateCamera | | \---ZoomCamera | +---Console_Samples | | +---BackGround | | +---Balls | | +---BM2TEXT | | +---LandRover | | | +---Step1 | | | +---Step2 | | | +---Step3 | | | +---Step4 | | | +---STEP5 | | | +---STEP6 | | | \---Step7 | | +---Light | | +---LoadWorld | | +---MoveCamera | | +---Patches | | +---ResizeWindow | | +---RotateCamera | | +---Wave | | \---ZoomCamera | \---Win32lib_Samples | \---Light_3DCard +---Sound \---Worlds +---Bitmaps +---Player1 \---PLAYER2 I also use world builder 3.9, and 3d web maker. When I say 'use', I mean I have them installed, and have played with them, but done nothing really serious with them. Chris
6. Re: Morfit (Again)
- Posted by Igor Kachan <kinz at pet?rlin?.ru> Oct 14, 2007
- 817 views
- Last edited Oct 15, 2007
ChrisBurch3 wrote: > Hi Igor Hi Chris > > What is the difference between you Morfit collection and mine > > Here is the output of my Tree > > +---Book > | +---3D_Programming_W97 > | \---Samples > +---Converters > | +---3ds MAX > | | +---WldExpMAX2.0and2.5 > | | +---WldExpMAX3 > | | \---WldExpMax3.1 > | +---3dsConvertor > | | \---BITMAPS > | +---Max2QuakeDM2 > | +---MD2toMorfit > | \---VRML2Wld > +---Engine > | +---DLLs > | \---Include > +---License > +---Morfit's Help > +---Resources > +---SDK_Samples > | +---New_Samples > | | +---3Danimation > | | | +---Sample1 > | | | \---Sample2 > | | +---Infinite_Demo > | | +---Light > | | +---render_on_dc > | | | +---Text01 > | | | \---Text02 > | | +---Simple_sound_demo > | | \---Speaker > | \---Samples > | +---API_Samples > | | +---LoadWorld > | | +---MoveCamera > | | +---RotateCamera > | | \---ZoomCamera > | +---Console_Samples > | | +---BackGround > | | +---Balls > | | +---BM2TEXT > | | +---LandRover > | | | +---Step1 > | | | +---Step2 > | | | +---Step3 > | | | +---Step4 > | | | +---STEP5 > | | | +---STEP6 > | | | \---Step7 > | | +---Light > | | +---LoadWorld > | | +---MoveCamera > | | +---Patches > | | +---ResizeWindow > | | +---RotateCamera > | | +---Wave > | | \---ZoomCamera > | \---Win32lib_Samples > | \---Light_3DCard > +---Sound > \---Worlds > +---Bitmaps > +---Player1 > \---PLAYER2 > I do not know if there is the 'tree' command on Linux, at least 'tree' and 'man tree' do not work, so I used : # ls -R > ../zz and you can see entire picture of that temp directory, where I've unzipped my Morfit (I currently do not have a Windows box under my fingers). So, see please: .: Book/ Converters/ Engine/ installation.txt License/ Morfit's Help/ readme_now.txt Resources/ SDK_Samples/ Sound/ troubleshoot.txt win32lib.txt Worlds/ ./Book: 3D_Programming_W97/ Samples/ ./Book/3D_Programming_W97: book7.doc ./Book/Samples: readme.txt ./Converters: 3dsConvertor/ 3ds MAX/ Max2QuakeDM2/ MD2toMorfit/ VRML2Wld/ ./Converters/3dsConvertor: 3DS2Wld.exe 3ds FAQ.txt bitmaps/ chair1.3ds ./Converters/3dsConvertor/bitmaps: BRONZE.BMP ./Converters/3ds MAX: 3ds FAQ.txt README.TXT WldExpMAX2.0and2.5/ WldExpMAX3/ WldExpMax3.1/ ./Converters/3ds MAX/WldExpMAX2.0and2.5: WldExp.dle ./Converters/3ds MAX/WldExpMAX3: WldExp.dle ./Converters/3ds MAX/WldExpMax3.1: WldExp.dle ./Converters/Max2QuakeDM2: framel.jpg Intrface.jpg model.jpg Q2male.max qtip.jpg qtipr2.dlu READTHIS!.doc save.jpg skinb.jpg skin.jpg stand.jpg tutorial.html UVs.jpg ./Converters/MD2toMorfit: ConverterMD2toMorfit.exe error.log JUPITER.jpg jupiter.MD2 Morfit.log Readme.txt ./Converters/VRML2Wld: cube.wrl Readme.txt test.wrl VRML2Wld.exe ./Engine: DLLs/ Include/ ./Engine/DLLs: Morfit.dll readme.txt ./Engine/Include: MorfitEU.ew mrft_api.ew mrft_spt.ew new_mrft.txt readme.txt ./License: AboutLicensing.txt License.rtf ./Morfit's Help: euphoria_readme.txt GetStart.txt Morfit_help.cnt MORFIT_HELP.HLP New_API_functions.txt readme.txt ./Resources: Resources.html ./SDK_Samples: New_Samples/ Samples/ ./SDK_Samples/New_Samples: 3Danimation/ Infinite_Demo/ Light/ render_on_dc/ Simple_sound_demo/ Speaker/ ./SDK_Samples/New_Samples/3Danimation: Sample1/ Sample2/ ./SDK_Samples/New_Samples/3Danimation/Sample1: basic_md2.EXE basic_md2.exw ./SDK_Samples/New_Samples/3Danimation/Sample2: anim3d.EXE anim3d.exw camera.ew camera_h.ew help.txt player.ew player_h.ew ./SDK_Samples/New_Samples/Infinite_Demo: infinite.EXE infinite.exw ./SDK_Samples/New_Samples/Light: main.EXE main.exw ./SDK_Samples/New_Samples/render_on_dc: Text01/ Text02/ ./SDK_Samples/New_Samples/render_on_dc/Text01: text01.EXE text01.exw ./SDK_Samples/New_Samples/render_on_dc/Text02: text02.EXE text02.exw ./SDK_Samples/New_Samples/Simple_sound_demo: simple_demo.EXE simple_demo.exw ./SDK_Samples/New_Samples/Speaker: LightAPI1.EXE LightAPI1.exw ./SDK_Samples/Samples: API_Samples/ Console_Samples/ Win32lib_Samples/ ./SDK_Samples/Samples/API_Samples: LoadWorld/ MoveCamera/ RotateCamera/ ZoomCamera/ ./SDK_Samples/Samples/API_Samples/LoadWorld: LoadWorld.EXE LoadWorld.exw ./SDK_Samples/Samples/API_Samples/MoveCamera: MoveCamera.EXE MoveCamera.exw ./SDK_Samples/Samples/API_Samples/RotateCamera: RotateCamera.EXE RotateCamera.exw ./SDK_Samples/Samples/API_Samples/ZoomCamera: ZoomCamera.EXE ZoomCamera.exw ./SDK_Samples/Samples/Console_Samples: BackGround/ Balls/ bm2text/ LandRover/ Light/ LoadWorld/ MoveCamera/ Patches/ ResizeWindow/ RotateCamera/ Wave/ ZoomCamera/ ./SDK_Samples/Samples/Console_Samples/BackGround: background.EXE background.exw ./SDK_Samples/Samples/Console_Samples/Balls: physics.EXE physics.exw ./SDK_Samples/Samples/Console_Samples/bm2text: 3d.bmp bm2text.EXE bm2text.exw ./SDK_Samples/Samples/Console_Samples/LandRover: Step1/ Step2/ Step3/ Step4/ step5/ step6/ Step7/ ./SDK_Samples/Samples/Console_Samples/LandRover/Step1: landrover1.EXE landrover1.exw ./SDK_Samples/Samples/Console_Samples/LandRover/Step2: landrover2.EXE landrover2.exw ./SDK_Samples/Samples/Console_Samples/LandRover/Step3: landrover3.EXE landrover3.exw ./SDK_Samples/Samples/Console_Samples/LandRover/Step4: landrover4.EXE landrover4.exw ./SDK_Samples/Samples/Console_Samples/LandRover/step5: landrover5.EXE landrover5.exw ./SDK_Samples/Samples/Console_Samples/LandRover/step6: landrover6.EXE landrover6.exw ./SDK_Samples/Samples/Console_Samples/LandRover/Step7: landrover7.EXE landrover7.exw ./SDK_Samples/Samples/Console_Samples/Light: light2.EXE light2.exw ./SDK_Samples/Samples/Console_Samples/LoadWorld: LoadWorld.EXE LoadWorld.exw ./SDK_Samples/Samples/Console_Samples/MoveCamera: MoveCamera.EXE MoveCamera.exw ./SDK_Samples/Samples/Console_Samples/Patches: patches.EXE patches.exw ./SDK_Samples/Samples/Console_Samples/ResizeWindow: ResizeWindow.EXE ResizeWindow.exw ./SDK_Samples/Samples/Console_Samples/RotateCamera: RotateCamera.EXE RotateCamera.exw ./SDK_Samples/Samples/Console_Samples/Wave: c_wave.EXE c_wave.exw ./SDK_Samples/Samples/Console_Samples/ZoomCamera: ZoomCamera.EXE ZoomCamera.exw ./SDK_Samples/Samples/Win32lib_Samples: Light_3DCard/ ./SDK_Samples/Samples/Win32lib_Samples/Light_3DCard: Light_3DCard.EXE Light_3DCard.exw ./Sound: ball1.wav birds.mp3 breaks.mp3 breaks.wav close.wav crash.mp3 crash.wav drive.mp3 drumloop.wav engine.wav Hey_Boy.mp3 horn.mp3 music.mp3 open.wav plane.wav Race.mp3 starter.mp3 starter.wav walk.wav ./Worlds: 2cube.wld 3cubes.bsp 3cubes.wld back1.wld Bitmaps/ camera.bsp camera.wld center1.wld collision.bsp collision.wld country.bsp country.wld cube.bsp cube.wld empty1.wld empty.wld Europe01.bsp Europe01.wld firstworld.bsp firstworld.wld floor.bsp floor.wld front1.wld groups.wld hello.bsp hello.wld left.wld Lesson1.bsp Lesson1.wld Lesson2.bsp Lesson2.wld Lesson3.bsp Lesson3.wld Lesson4.bsp Lesson4.wld Lesson5.bsp Lesson5.wld Lesson6.wld Light.bsp light_vm1.bsp Light_vm1.wld light_vm.bsp Light_vm.wld Light.wld mirror1.bsp mirror1.wld mirror.bsp mirror.wld model.bsp model.wld newcubeMorfit.bsp newcubeMorfit.wld newcube.wld newKvadraidr.wld object1.wld physics3.bsp physics3.wld physicsdemo.bsp physicsdemo.wld Player1/ player2/ right1.wld runmans.bsp runmans.wld running.bsp Running.wld shapes.bsp shapes.wld single.bsp Single.wld speaker.bsp speaker.wld surface.bsp Surface.wld Test1.wld test.bsp Test.wld track.bsp track.wld world1.bsp World1.wld world2.bsp World2.wld world3.bsp World3.wld world4.bsp World4.wld world5.bsp World5.wld world6.bsp World6.wld world7.bsp World7.wld ./Worlds/Bitmaps: 3D_3d_3d.bmp 3D_3d.bmp 3d.bmp 4.bmp 4.jpg A1SCOW.bmp A1SHORSE.bmp A1SMIEL.bmp A2SHORSE.bmp A2SOI.bmp ABIRDS000.bmp ABIRDS001.bmp ABIRDS002.bmp ABIRDS003.bmp ABIRDS004.bmp ABIRDS005.bmp ABIRDS006.bmp ABIRDS007.bmp ABIRDS008.bmp ABIRDS009.bmp ABIRDS010.bmp ABIRDS011.bmp ADPIRSUM1.jpg ADPIRSUM2.jpg ADPIRSUM3.jpg ADPIRSUM4.jpg ADPIRSUM.jpg AIRFRONT.jpg AIRSIDE.jpg AMUD.bmp AMUD.jpg ARC2.bmp ARC3.bmp ARMY2.jpg ARMYB.jpg arrow.bmp ART00000.jpg ART00001.jpg ART00023.jpg ART00041.jpg ART00086.jpg ART00141.bmp ART00142.bmp ART00144.jpg ART00145.jpg ART00146.jpg ART00147.jpg Art00148.jpg Art00149.jpg Art00151.jpg Art00152.jpg Art00153.jpg Art00154.jpg Art00155.jpg Art00157.jpg Art00158.jpg Art00159.jpg ASCOWSIT.bmp B2.jpg B3.jpg BACK_01.bmp BACK01.bmp BACK_02.bmp BACK_03.bmp BACK_04.bmp BACK_05.bmp BACK_06.bmp BACK_07.bmp BACK_08.bmp BACK_09.bmp BACK_10.bmp BACK_11.bmp BACK_12.bmp BACK45_01.bmp BACK45_02.bmp BACK45_03.bmp BACK45_04.bmp BACK45_05.bmp BACK45_06.bmp BACK45_07.bmp BACK45_08.bmp BACK45_09.bmp BACK45_10.bmp BACK45_11.bmp BACK45_12.bmp BALLOO01.jpg BALLOO02.jpg BALLOO03.jpg BALLOO04.bmp BALLOO07.jpg BALLOO08.jpg BALLOO09.jpg BELGBRUS.bmp BELGIABR.bmp BELGICAS.bmp BENEKIDS.jpg BIGBECUT.bmp BKG00064.jpg Bkg00075.jpg BKGGN049.jpg BKGRN19.jpg BKGRN29_3d_3d.bmp BKGRN29_3d.bmp BKGRN29.jpg BKGRN34.jpg BKGRN36.jpg BKGRN38.jpg BKGRN4.jpg black_golf.bmp BLACKSIREN0.jpg BLACKWHITE1.jpg BLDG3.jpg BLDGAG.jpg BLDGBRIC.jpg BLUE_GOLF.bmp BRICK11.jpg BRICK16.jpg BRICK18[64].jpg BRICK3.jpg bubble.bmp BUCUREST.bmp CABANA.bmp CABGAG.jpg CABSIDE.jpg CAR_BACK.bmp CAR_FRONT.bmp CAR_SIDE.bmp cerul.jpg COKE.bmp COKE.jpg COLLOSEO.bmp CULEFT.jpg CURIGHT.jpg DANEMCAS.bmp DANISIRE.bmp DD1.jpg DEAR.bmp DOOR3.jpg DOR00017.jpg EFF00027.bmp EFF00028.bmp EFF00029.bmp EFF00030.bmp EFF00031.bmp EFF00032.bmp EFF00033.bmp EFF00034.bmp EIFEL.bmp ELAXA.bmp elefent.bmp END.jpg EUROGRAY.jpg FIRE04.jpg FIREROCKET10.bmp FIREROCKET11.bmp FIREROCKET12.bmp FIREROCKET13.bmp FIREROCKET14.bmp FIREROCKET15.bmp FIREROCKET16.bmp FIREROCKET17.bmp FLARE2.bmp flare.bmp FLM00054.bmp FLM00055.bmp FLM00056.bmp FLM00057.bmp FLM00058.bmp FLM00059.bmp FLM00060.bmp FLM00061.bmp FORNITURA17.jpg FORNITURA18.jpg FORNITURA2.jpg FORNITURA5.jpg FRONT_01.bmp FRONT01.bmp FRONT_02.bmp FRONT_03.bmp FRONT_04.bmp FRONT_05.bmp FRONT_06.bmp FRONT_07.bmp FRONT_08.bmp FRONT_09.bmp FRONT_10.bmp FRONT_11.bmp FRONT_12.bmp FRONT45_01.bmp FRONT45_02.bmp FRONT45_03.bmp FRONT45_04.bmp FRONT45_05.bmp FRONT45_06.bmp FRONT45_07.bmp FRONT45_08.bmp FRONT45_09.bmp FRONT45_10.bmp FRONT45_11.bmp FRONT45_12.bmp FSIDE.jpg GAGBRIC.bmp GAUDI.bmp GLASBUIL.jpg GLASS0.jpg GLASS7.jpg Gls00016.jpg GLS00019.jpg Gls00020.jpg Gls00021.jpg Gls00024.jpg GRASS1.jpg GRASS2_2.jpg GRASS2.jpg GRASS.jpg GRAYDES.jpg GREECE.bmp GREYWHITE4.jpg GRIFRONL.jpg GRIFRONR.jpg GRIFRONT.jpg GRIGAG.jpg GRISIDE.jpg HELLO.jpg hiroglif2.bmp HITLIGHT2.bmp HITLIGHT.bmp HOLAND1.bmp HOLLACAS.bmp HOLLAMUL.bmp HORSE1_2.bmp HORSE1.jpg HORSE2.jpg INTERBUC.bmp IRLANCAS.bmp ISTANBUL.bmp J45B01.bmp J45B02.bmp J45B03.bmp J45B04.bmp J45B05.bmp J45B06.bmp J45B07.bmp J45B08.bmp J45B09.bmp J45B10.bmp J45B11.bmp J45B12.bmp J45B13.bmp J45B.bmp J45F01.bmp J45F02.bmp J45F03.bmp J45F04.bmp J45F05.bmp J45F06.bmp J45F07.bmp J45F08.bmp J45F09.bmp J45F10.bmp J45F11.bmp J45F12.bmp J45F13.bmp J45F.bmp JB01.bmp JB02.bmp JB03.bmp JB04.bmp JB05.bmp JB06.bmp JB07.bmp JB08.bmp JB09.bmp JB10.bmp JB11.bmp JB12.bmp JB13.bmp JB.bmp JEE2LIGB.jpg JEE2LIGH.jpg JEEPBAC2.jpg JEEPBACK.jpg JEEPFRO.jpg JEEPLIGH.jpg JEEPSIDE.jpg JEEPWHEE.bmp JEERBACK.jpg JEERFRO.jpg JEERLIG3.jpg JEERLIGB.jpg JEERSIDE.jpg JF02.bmp JF03.bmp JF04.bmp JF05.bmp JF06.bmp JF07.bmp JF08.bmp JF09.bmp JF10.bmp JF12.bmp JF13.bmp JF14.bmp JF15.bmp JF.bmp JONHOUSE.jpg JONROOF.jpg JS01.bmp JS02.bmp JS03.bmp JS04.bmp JS05.bmp JS06.bmp JS07.bmp JS08.bmp JS09.bmp JS10.bmp JS11.bmp JS12.bmp JS13.bmp JS.bmp kite1.bmp kite2.bmp kite3.bmp kite4.bmp kite5.bmp kite6.bmp L01.bmp L01.jpg L11.jpg Lat00013.jpg Lat00014.jpg Lat00015.jpg LatA0000.jpg LATEX2.jpg LIGHT0.jpg LIGHT1.jpg LIGHT2.jpg LIGHT3.jpg LIGHTSHADOW0.jpg LIGHTSHADOW1.jpg LOCOWAG.jpg LOGO_N03128.jpg LONBRIDG.bmp MERCEDES.jpg MET00002.jpg Met00007.jpg MET00019.jpg MILK.bmp MORFIT1.jpg MORFIT2.jpg MORFIT3.jpg MORFIT4.jpg MORFIT5.jpg morfit.bmp MOUNTAIN14.jpg MOUNTAIN27.jpg MOUNTAIN7.jpg MOUNTAIN.bmp MUNCHEN.bmp MUNCHSOL.bmp NAGSIDE.jpg NOTREDAM.bmp ORVODKA2.jpg ORVODKA3.jpg PANEL0.jpg PIANOKE0.jpg PIANOKE1.jpg PIANOKE2.jpg PIANOKE.jpg PIRALUVR.bmp PIRAMIDA.bmp PIRASFIX.bmp PIRASOLO.bmp PISATOUR.bmp Pls00000.jpg PLS00007_3d_3d.bmp PLS00007_3d.bmp Pls00007.jpg propel90.bmp propel91.bmp propel92.bmp RAM00000.jpg RAM000010.jpg RAM00002.jpg REDBLACK0.jpg RED_GOLF.bmp ROAD.jpg ROLEFTS.jpg ROLEFTT.jpg RORIGHTS.jpg RORIGHTT.jpg RSIDE.jpg RUSSIA1.bmp RUSSIA2.bmp Samples.ico SEAT_WHEEL.bmp SHIP01.bmp SIDE_001.bmp SIDE_002.bmp SIDE_003.bmp SIDE_004.bmp SIDE_005.bmp SIDE_006.bmp SIDE_007.bmp SIDE_008.bmp SIDE_009.bmp SIDE_010.bmp SIDE_011.bmp SIDE_012.bmp SIDEBRIC.jpg SIDEJEEP.jpg SIDRJEEP.jpg SKYDUBLU1.jpg skydublu_2.jpg skydublu.jpg SMILE10B.BMP smoke.bmp SP100.jpg SPAIN.bmp spark.bmp SPEAKER002.bmp SPEAKER003.bmp SPEAKER004.bmp start.bmp START.jpg STN00008.jpg STN00010.jpg Stn00012.jpg Stn00013.jpg Stn00016.jpg Stn00036.jpg Stn00048.jpg STN00053.jpg STN00094.jpg STN00095.jpg Stn00096.jpg STONE02.jpg STONEHEN.bmp TERRAIN.jpg TEX1_3d_3d.bmp TEX1_3d.bmp TEX1.jpg TIMISUNI.bmp TRABSI~2.jpg TRAIBBAC.jpg TRAILBAC.jpg TRAISIDE.jpg TRBFRONT.jpg TREE03.bmp TREE08.bmp TREE.bmp TRUBSIDE.jpg TRUCBBAC.jpg TRUCBWIN.jpg TRUCSIDE.jpg TSIDE.jpg TURKEY.bmp TVSCREEN.jpg TWOWAYS.bmp VASE.bmp VIENA2.bmp VIENARAT.bmp VIENNA2B.bmp VITRASH0.jpg vwred.bmp VWRED.jpg vwwhite.bmp VWWHITE.jpg WAGBACK.jpg WAGFRONT.jpg WAGGON.jpg WALL0.jpg WALL1.jpg WALL4_3d_3d.bmp WALL4_3d.bmp WALL4.jpg WATER1.jpg WATER2.jpg WATER3.jpg WATER4.jpg WATER5.jpg WATER6.jpg WHEEL0.jpg WHEEL.bmp WINDOWSTONE2.jpg wl_mark.bmp WOO00007.jpg WOOD0.jpg WOOD11.jpg WOOD12.jpg WOOD2A256A128.jpg WOOD9.jpg WORLD.jpg YELLFRON.jpg YELLGAG.jpg YELLOW_GOLF.bmp YELLSIDE.jpg ZABOR1.bmp ./Worlds/Player1: pain.bmp player.md2 skin.bmp ./Worlds/player2: pain.bmp player.md2 skin.bmp Good? > I also use world builder 3.9, and 3d web maker. I've dounloaded them just today and never used them. > When I say 'use', I mean I have them installed, and have played with them, > but done nothing really serious with them. I tried all demos, and nothing more. Regards, Igor Kachan kinz at peterlink.ru
7. Re: Morfit (Again)
- Posted by ChrisBurch3 <crylex at gm?il.co?> Oct 14, 2007
- 759 views
- Last edited Oct 15, 2007
Igor Kachan wrote: > > ChrisBurch3 wrote: > > > Hi Igor > > Hi Chris > > > > > What is the difference between you Morfit collection and mine > > > > Here is the output of my Tree > > > > +---Book > > | +---3D_Programming_W97 > > | \---Samples > > +---Converters > > | +---3ds MAX > > | | +---WldExpMAX2.0and2.5 > > | | +---WldExpMAX3 > > | | \---WldExpMax3.1 > > | +---3dsConvertor > > | | \---BITMAPS > > | +---Max2QuakeDM2 > > | +---MD2toMorfit > > | \---VRML2Wld > > +---Engine > > | +---DLLs > > | \---Include > > +---License > > +---Morfit's Help > > +---Resources > > +---SDK_Samples > > | +---New_Samples > > | | +---3Danimation > > | | | +---Sample1 > > | | | \---Sample2 > > | | +---Infinite_Demo > > | | +---Light > > | | +---render_on_dc > > | | | +---Text01 > > | | | \---Text02 > > | | +---Simple_sound_demo > > | | \---Speaker > > | \---Samples > > | +---API_Samples > > | | +---LoadWorld > > | | +---MoveCamera > > | | +---RotateCamera > > | | \---ZoomCamera > > | +---Console_Samples > > | | +---BackGround > > | | +---Balls > > | | +---BM2TEXT > > | | +---LandRover > > | | | +---Step1 > > | | | +---Step2 > > | | | +---Step3 > > | | | +---Step4 > > | | | +---STEP5 > > | | | +---STEP6 > > | | | \---Step7 > > | | +---Light > > | | +---LoadWorld > > | | +---MoveCamera > > | | +---Patches > > | | +---ResizeWindow > > | | +---RotateCamera > > | | +---Wave > > | | \---ZoomCamera > > | \---Win32lib_Samples > > | \---Light_3DCard > > +---Sound > > \---Worlds > > +---Bitmaps > > +---Player1 > > \---PLAYER2 > > > > I do not know if there is the 'tree' command on Linux, > at least 'tree' and 'man tree' do not work, > so I used : > > # ls -R > ../zz Oh, they work on my Linux system - there's plenty of stuff out on the net. Quite a useful program, every once in a while. > > and you can see entire picture of that temp directory, > where I've unzipped my Morfit (I currently do not > have a Windows box under my fingers). > > So, see please: > > .: > Book/ > Converters/ > Engine/ > installation.txt > License/ > Morfit's Help/ > readme_now.txt > Resources/ > SDK_Samples/ > Sound/ > troubleshoot.txt > win32lib.txt > Worlds/ > > ./Book: > 3D_Programming_W97/ > Samples/ > > ./Book/3D_Programming_W97: > book7.doc > > ./Book/Samples: > readme.txt > > ./Converters: > 3dsConvertor/ > 3ds MAX/ > Max2QuakeDM2/ > MD2toMorfit/ > VRML2Wld/ > > ./Converters/3dsConvertor: > 3DS2Wld.exe > 3ds FAQ.txt > bitmaps/ > chair1.3ds > > ./Converters/3dsConvertor/bitmaps: > BRONZE.BMP > > ./Converters/3ds MAX: > 3ds FAQ.txt > README.TXT > WldExpMAX2.0and2.5/ > WldExpMAX3/ > WldExpMax3.1/ > > ./Converters/3ds MAX/WldExpMAX2.0and2.5: > WldExp.dle > > ./Converters/3ds MAX/WldExpMAX3: > WldExp.dle > > ./Converters/3ds MAX/WldExpMax3.1: > WldExp.dle > > ./Converters/Max2QuakeDM2: > framel.jpg > Intrface.jpg > model.jpg > Q2male.max > qtip.jpg > qtipr2.dlu > READTHIS!.doc > save.jpg > skinb.jpg > skin.jpg > stand.jpg > tutorial.html > UVs.jpg > > ./Converters/MD2toMorfit: > ConverterMD2toMorfit.exe > error.log > JUPITER.jpg > jupiter.MD2 > Morfit.log > Readme.txt > > ./Converters/VRML2Wld: > cube.wrl > Readme.txt > test.wrl > VRML2Wld.exe > > ./Engine: > DLLs/ > Include/ > > ./Engine/DLLs: > Morfit.dll > readme.txt > > ./Engine/Include: > MorfitEU.ew > mrft_api.ew > mrft_spt.ew > new_mrft.txt > readme.txt > > ./License: > AboutLicensing.txt > License.rtf > > ./Morfit's Help: > euphoria_readme.txt > GetStart.txt > Morfit_help.cnt > MORFIT_HELP.HLP > New_API_functions.txt > readme.txt > > ./Resources: > Resources.html > > ./SDK_Samples: > New_Samples/ > Samples/ > > ./SDK_Samples/New_Samples: > 3Danimation/ > Infinite_Demo/ > Light/ > render_on_dc/ > Simple_sound_demo/ > Speaker/ > > ./SDK_Samples/New_Samples/3Danimation: > Sample1/ > Sample2/ > > ./SDK_Samples/New_Samples/3Danimation/Sample1: > basic_md2.EXE > basic_md2.exw > > ./SDK_Samples/New_Samples/3Danimation/Sample2: > anim3d.EXE > anim3d.exw > camera.ew > camera_h.ew > help.txt > player.ew > player_h.ew > > ./SDK_Samples/New_Samples/Infinite_Demo: > infinite.EXE > infinite.exw > > ./SDK_Samples/New_Samples/Light: > main.EXE > main.exw > > ./SDK_Samples/New_Samples/render_on_dc: > Text01/ > Text02/ > > ./SDK_Samples/New_Samples/render_on_dc/Text01: > text01.EXE > text01.exw > > ./SDK_Samples/New_Samples/render_on_dc/Text02: > text02.EXE > text02.exw > > ./SDK_Samples/New_Samples/Simple_sound_demo: > simple_demo.EXE > simple_demo.exw > > ./SDK_Samples/New_Samples/Speaker: > LightAPI1.EXE > LightAPI1.exw > > ./SDK_Samples/Samples: > API_Samples/ > Console_Samples/ > Win32lib_Samples/ > > ./SDK_Samples/Samples/API_Samples: > LoadWorld/ > MoveCamera/ > RotateCamera/ > ZoomCamera/ > > ./SDK_Samples/Samples/API_Samples/LoadWorld: > LoadWorld.EXE > LoadWorld.exw > > ./SDK_Samples/Samples/API_Samples/MoveCamera: > MoveCamera.EXE > MoveCamera.exw > > ./SDK_Samples/Samples/API_Samples/RotateCamera: <snip> yes, look very similar, if you have 16 Megs, then you must be using a pretty efficient compressing program. Cheers Chris > > > > I also use world builder 3.9, and 3d web maker. > > I've dounloaded them just today and never used them. > > > When I say 'use', I mean I have them installed, and have played with them, > > but done nothing really serious with them. > > I tried all demos, and nothing more. > > Regards, > Igor Kachan > kinz at peterlink.ru
8. Re: Morfit (Again)
- Posted by CChris <christian.cuvier at agri?ulture.gouv?fr> Oct 15, 2007
- 828 views
Robert Craig wrote: > > ChrisBurch3 wrote: > > Don't panic, I have it, its 29 megs all in. > > > > Rob, can I upload it to RDS, or woul dyou rather I used a file sharing > > service? > > Try uploading it to RDS. > I'm not sure if the upload will work though. > It might exceed some limit of the shared host for RapidEuphoria.com > I kind of remember that there might be an 8 Mb limit somewhere. > > Give it a few tries. If it keeps failing, put it on the Web somewhere. > I'll download it to my machine, and try uploading it myself > using FTP. > > Regards, > Rob Craig > Rapid Deployment Software > <a href="http://www.RapidEuphoria.com">http://www.RapidEuphoria.com</a> A nifty trick I have been using for a long time now to transfer large files is to use www.sendthisfile.com free accounts. This provides easy transfers from account to an email address. Upload starts being bottlenecked for large file (more than 500Mo I'd say, depending on how much you use the account). The recipient gets an email with a link (valid a few days and a few times) to download the file. Perhaps RDS could use a form to get an email address from requester and forward the download request to senthisfile.com for large files it doesn't host. CChris