Re: Morfit (Again)
- Posted by ChrisBurch3 <crylex at gm?il.co?> Oct 14, 2007
- 758 views
Igor Kachan wrote: > > ChrisBurch3 wrote: > > > Hi Igor > > Hi Chris > > > > > What is the difference between you Morfit collection and mine > > > > Here is the output of my Tree > > > > +---Book > > | +---3D_Programming_W97 > > | \---Samples > > +---Converters > > | +---3ds MAX > > | | +---WldExpMAX2.0and2.5 > > | | +---WldExpMAX3 > > | | \---WldExpMax3.1 > > | +---3dsConvertor > > | | \---BITMAPS > > | +---Max2QuakeDM2 > > | +---MD2toMorfit > > | \---VRML2Wld > > +---Engine > > | +---DLLs > > | \---Include > > +---License > > +---Morfit's Help > > +---Resources > > +---SDK_Samples > > | +---New_Samples > > | | +---3Danimation > > | | | +---Sample1 > > | | | \---Sample2 > > | | +---Infinite_Demo > > | | +---Light > > | | +---render_on_dc > > | | | +---Text01 > > | | | \---Text02 > > | | +---Simple_sound_demo > > | | \---Speaker > > | \---Samples > > | +---API_Samples > > | | +---LoadWorld > > | | +---MoveCamera > > | | +---RotateCamera > > | | \---ZoomCamera > > | +---Console_Samples > > | | +---BackGround > > | | +---Balls > > | | +---BM2TEXT > > | | +---LandRover > > | | | +---Step1 > > | | | +---Step2 > > | | | +---Step3 > > | | | +---Step4 > > | | | +---STEP5 > > | | | +---STEP6 > > | | | \---Step7 > > | | +---Light > > | | +---LoadWorld > > | | +---MoveCamera > > | | +---Patches > > | | +---ResizeWindow > > | | +---RotateCamera > > | | +---Wave > > | | \---ZoomCamera > > | \---Win32lib_Samples > > | \---Light_3DCard > > +---Sound > > \---Worlds > > +---Bitmaps > > +---Player1 > > \---PLAYER2 > > > > I do not know if there is the 'tree' command on Linux, > at least 'tree' and 'man tree' do not work, > so I used : > > # ls -R > ../zz Oh, they work on my Linux system - there's plenty of stuff out on the net. Quite a useful program, every once in a while. > > and you can see entire picture of that temp directory, > where I've unzipped my Morfit (I currently do not > have a Windows box under my fingers). > > So, see please: > > .: > Book/ > Converters/ > Engine/ > installation.txt > License/ > Morfit's Help/ > readme_now.txt > Resources/ > SDK_Samples/ > Sound/ > troubleshoot.txt > win32lib.txt > Worlds/ > > ./Book: > 3D_Programming_W97/ > Samples/ > > ./Book/3D_Programming_W97: > book7.doc > > ./Book/Samples: > readme.txt > > ./Converters: > 3dsConvertor/ > 3ds MAX/ > Max2QuakeDM2/ > MD2toMorfit/ > VRML2Wld/ > > ./Converters/3dsConvertor: > 3DS2Wld.exe > 3ds FAQ.txt > bitmaps/ > chair1.3ds > > ./Converters/3dsConvertor/bitmaps: > BRONZE.BMP > > ./Converters/3ds MAX: > 3ds FAQ.txt > README.TXT > WldExpMAX2.0and2.5/ > WldExpMAX3/ > WldExpMax3.1/ > > ./Converters/3ds MAX/WldExpMAX2.0and2.5: > WldExp.dle > > ./Converters/3ds MAX/WldExpMAX3: > WldExp.dle > > ./Converters/3ds MAX/WldExpMax3.1: > WldExp.dle > > ./Converters/Max2QuakeDM2: > framel.jpg > Intrface.jpg > model.jpg > Q2male.max > qtip.jpg > qtipr2.dlu > READTHIS!.doc > save.jpg > skinb.jpg > skin.jpg > stand.jpg > tutorial.html > UVs.jpg > > ./Converters/MD2toMorfit: > ConverterMD2toMorfit.exe > error.log > JUPITER.jpg > jupiter.MD2 > Morfit.log > Readme.txt > > ./Converters/VRML2Wld: > cube.wrl > Readme.txt > test.wrl > VRML2Wld.exe > > ./Engine: > DLLs/ > Include/ > > ./Engine/DLLs: > Morfit.dll > readme.txt > > ./Engine/Include: > MorfitEU.ew > mrft_api.ew > mrft_spt.ew > new_mrft.txt > readme.txt > > ./License: > AboutLicensing.txt > License.rtf > > ./Morfit's Help: > euphoria_readme.txt > GetStart.txt > Morfit_help.cnt > MORFIT_HELP.HLP > New_API_functions.txt > readme.txt > > ./Resources: > Resources.html > > ./SDK_Samples: > New_Samples/ > Samples/ > > ./SDK_Samples/New_Samples: > 3Danimation/ > Infinite_Demo/ > Light/ > render_on_dc/ > Simple_sound_demo/ > Speaker/ > > ./SDK_Samples/New_Samples/3Danimation: > Sample1/ > Sample2/ > > ./SDK_Samples/New_Samples/3Danimation/Sample1: > basic_md2.EXE > basic_md2.exw > > ./SDK_Samples/New_Samples/3Danimation/Sample2: > anim3d.EXE > anim3d.exw > camera.ew > camera_h.ew > help.txt > player.ew > player_h.ew > > ./SDK_Samples/New_Samples/Infinite_Demo: > infinite.EXE > infinite.exw > > ./SDK_Samples/New_Samples/Light: > main.EXE > main.exw > > ./SDK_Samples/New_Samples/render_on_dc: > Text01/ > Text02/ > > ./SDK_Samples/New_Samples/render_on_dc/Text01: > text01.EXE > text01.exw > > ./SDK_Samples/New_Samples/render_on_dc/Text02: > text02.EXE > text02.exw > > ./SDK_Samples/New_Samples/Simple_sound_demo: > simple_demo.EXE > simple_demo.exw > > ./SDK_Samples/New_Samples/Speaker: > LightAPI1.EXE > LightAPI1.exw > > ./SDK_Samples/Samples: > API_Samples/ > Console_Samples/ > Win32lib_Samples/ > > ./SDK_Samples/Samples/API_Samples: > LoadWorld/ > MoveCamera/ > RotateCamera/ > ZoomCamera/ > > ./SDK_Samples/Samples/API_Samples/LoadWorld: > LoadWorld.EXE > LoadWorld.exw > > ./SDK_Samples/Samples/API_Samples/MoveCamera: > MoveCamera.EXE > MoveCamera.exw > > ./SDK_Samples/Samples/API_Samples/RotateCamera: <snip> yes, look very similar, if you have 16 Megs, then you must be using a pretty efficient compressing program. Cheers Chris > > > > I also use world builder 3.9, and 3d web maker. > > I've dounloaded them just today and never used them. > > > When I say 'use', I mean I have them installed, and have played with them, > > but done nothing really serious with them. > > I tried all demos, and nothing more. > > Regards, > Igor Kachan > kinz at peterlink.ru