1. Win32lib Double Buffering Example

Sorry for the delay.

I wrote the example last night (A flying saucer moving over a landscape) 
and showed it to my 8yo daughter this morning. She said I should make it in 
to a little game, and then proceeded to give me the specifications! We came 
to a compromise. So tonight I'll add a few game elements into it and if it 
meets Rosie's high standard, I'll make it available to you all.

Currently, the idea will be to display a word and scatter the letters 
around the screen. The player must then guide the flying saucer around the 
screen to 'pick up' the letters. Once they are all collected, the player 
must then land the saucer on top of the displayed word.

Points are gained by collecting the letters in the correct sequence, and 
bonus points are awarded on the speed of collection. If the saucer fails to 
land correctly, all the letters spill out and must be recollected, and no 
points are tallied.

Difficulty levels are a combination of the length of the words and the 
'expected time to collect'.

Level 1      3-letters      60 seconds
Level 2      3-letters      40 seconds
Level 3      4-letters      70 seconds
Level 4      4-letters      50 seconds
Level 5      4-letters      40 seconds
Level 6      5-letters      80 seconds
Level 7      5-letters      60 seconds
Level 8      5-letters      40 seconds
Level 9      6-letters      70 seconds
Level 10     6-letters      35 seconds

-- 

cheers,
Derek Parnell

new topic     » topic index » view message » categorize

Search



Quick Links

User menu

Not signed in.

Misc Menu