1. my game library

I just installed my registered version of Euphoria and I've spent the last
24 hours building up my super-fantastic tile-based-game library. I've got
routines for bitmaps (the basics), sprites (animated), maps ( with multiple
layers), fonts, and some specific objects that pertain to the game i'm
making.

Total thanks have to go to Michael Bolin for his memory routines. They
scream.

Today's Programming Project: Real-time lightsourcing. I think I can do this.
A friend of mine has explained the basics of gourard shading and that seems
simple enough. The question is how to figure out what the intensity of light
in a given spot is. Also, you have to examine cells off of the visible map
to determine sources of light. This is going to be a hassle, but when you
are writing a 320x200x256 graphics engine it has to do something to stand
out!

Well I just wanted to post something and let everyone know that yet another
person is making a game!

John DeHope.

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2. Re: my game library

>Well I just wanted to post something and let everyone know that yet another
>person is making a game!


Not sure my opinion matters much... considering I've only looked at euphoria
and I don't program or anything (although I used to dream of going to
college
and learning.. etc)    I think games probably help more with advancing the
art of programming than anything else (except people working hard) ... It
just
seems that games motivate people to go beyond the perceived limit of any
language.

I guess my point is that "yet another person is making a game" sounds like
it's a bad thing :>  And I say to anyone making games... it's not!!!!!!!!!!
And
people like me :> who enjoy the games, appreciate it.

ok ok... sorry for going overboard... ;)

Jeffrey

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3. Re: my game library

Greetings,

>>Well I just wanted to post something and let everyone know that yet
another
>>person is making a game!
>
>Not sure my opinion matters much... considering I've only looked at
euphoria
>and I don't program or anything (although I used to dream of going to
>college
>and learning.. etc)    I think games probably help more with advancing
the
>art of programming than anything else (except people working hard) ...
It
>just
>seems that games motivate people to go beyond the perceived limit of
any
>language.
>
>I guess my point is that "yet another person is making a game" sounds
like
>it's a bad thing :>  And I say to anyone making games... it's
not!!!!!!!!!!
>And
>people like me :> who enjoy the games, appreciate it.
>
>ok ok... sorry for going overboard... ;)
>
>Jeffrey


I agree 100%

Lewis Townsend
LewisArt
Keroltarr at hotmail.com

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4. Re: my game library

At 06:41 AM 5/3/98 -0000, Jeffrey wrote:

>Not sure my opinion matters much... considering I've only looked at euphoria
>and I don't program or anything (although I used to dream of going to
>college and learning.. etc)

I think you can learn programming without college, or spending a lot of
money. In fact, colleges are often a little behind the times in this area.
There are several people on this newsgroup who are programming
wizards, and they are not *old enough* to go to college yet!

Microsoft has a quiz on their web site which can show if you have
potential as a programmer. You do not need to know anything about
programming to take it. If you show promise, there is a list of places
where you can get training and jobs. There is so much demand for
programmers right now, you can probably get free training.
(BTW, you should also get a book from the library and learn all the "buzzwords")

>I think games probably help more with advancing the
>art of programming than anything else (except people working hard) ... It
>just seems that games motivate people to go beyond the perceived limit of any
>language.
>
Absolutely. Games always "push the limits" of any language, which is a good
thing for everybody. We all benefit by having faster ways of doing things,
with less memory, etc.

>I guess my point is that "yet another person is making a game" sounds like
>it's a bad thing :>  And I say to anyone making games... it's not!!!!!!!!!!
>And people like me :> who enjoy the games, appreciate it.

Irv

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5. Re: my game library

>Microsoft has a quiz on their web site which can show if you have
>potential as a programmer. You do not need to know anything about
>programming to take it. If you show promise, there is a list of places
>where you can get training and jobs. There is so much demand for
>programmers right now, you can probably get free training.
>(BTW, you should also get a book from the library and learn all the
"buzzwords")

URL?

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6. Re: my game library

Greetings

>I think you can learn programming without college, or spending a lot of
>money. In fact, colleges are often a little behind the times in this
area.

Of course.  I learned Euphoria by just reading refman.doc and
library.doc.  I am going to college (and majoring in computer
information technology) but I'm just now learning QBasic. It kinda
leaves a bad taste in my mouth after learning Euphoria.


>There are several people on this newsgroup who are programming
>wizards, and they are not *old enough* to go to college yet!

Well, I'm not exactly THAT young but I'm 19 and in my first semester of
college.  I don't considder myself a wizard but I think I'm doing rather
well for my situation.


Sincerely
Lewis Townsend
LewisArt

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7. Re: my game library

>Well, I'm not exactly THAT young but I'm 19 and in my first semester of
>college.  I don't considder myself a wizard but I think I'm doing rather
>well for my situation.


I code since I was 12 in a Sinclair ZX81 with 16Kb RAM (now I'm 24), but
only with Euphoria (1-2 years ago) I start making things that work! What
this means? Euphoria is the trick.

Regards,
    Daniel Berstein
    daber at pair.com

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8. Re: my game library

> Data de tramesa:   Mon, 04 May 1998 13:58:00 -0500 (CDT)
> De  :              Lewis Townsend <keroltarr at HOTMAIL.COM>
> Assumpte:          Re: my game library
> A:                 Multiple recipients of list EUPHORIA
 <EUPHORIA at MIAMIU.ACS.MUOHIO.EDU>
> Enviar resposta a: Euphoria Programming for MS-DOS
 <EUPHORIA at MIAMIU.ACS.MUOHIO.EDU>

> Greetings
>
> >I think you can learn programming without college, or spending a lot of
> >money. In fact, colleges are often a little behind the times in this
> area.
>
> Of course.  I learned Euphoria by just reading refman.doc and
> library.doc.  I am going to college (and majoring in computer
> information technology) but I'm just now learning QBasic. It kinda
> leaves a bad taste in my mouth after learning Euphoria.
>
>
> >There are several people on this newsgroup who are programming
> >wizards, and they are not *old enough* to go to college yet!
>
> Well, I'm not exactly THAT young but I'm 19 and in my first semester of
> college.  I don't considder myself a wizard but I think I'm doing rather
> well for my situation.
>
>
> Sincerely
> Lewis Townsend
> LewisArt
>
> ______________________________________________________
> Get Your Private, Free Email at http://www.hotmail.com

Hi Lewis!

       3 years ago (when i was 17) i entered the amazing world of
computers and programing.I started with GVBASICA and afterwards with
QBASIC,Pascal...the truth is that they were quite complex for me,and
after many hours working on a program i found  myself with a big
problem...
that the DOS 6.20 QBASIC package doesn't include the BC.exe(compiler)
to compile the *.bas files! ?:O
     Can you tell me where a can get a compiler for Basic?
  Does it really exist a 'Professional' edition of the QBasic?

  Basic was my favourite since i discovered Euphoria in a shareware
mag! Actually, i think that Euphoria is the best among all the other
lenguages that i know(i have not tryed yet the C/C++...it's too
much for me!!!)

Regards,
        Luis  (Luis is Lewis in spanish,it's my name:)

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9. Re: my game library

Greetings,

>that the DOS 6.20 QBASIC package doesn't include the BC.exe(compiler)
>to compile the *.bas files! ?:O
>     Can you tell me where a can get a compiler for Basic?
>  Does it really exist a 'Professional' edition of the QBasic?

Well, I've heard of "Quick Basic" that supposedly had a way to compile
*.bas files into *.exe files but I've never seen.  From what I've read,
"Quick Basic" was the version just before they called it QBasic. I read
this in a "QBasic for Dummies" book and I'll look again and check for
sure.


>lenguages that i know(i have not tryed yet the C/C++...it's too
>much for me!!!)

I've tried "Turbo C++ for Windows Visual edition" and I think I blew a
circuit in my head trying to figgure it out.


>        Luis  (Luis is Lewis in spanish,it's my name:)

Yeah, I know, when I took spanish in high school that's what my teacher
called me.

Lewis Townsend
LewisArt
Keroltarr at hotmail.com

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10. Re: my game library

In a message dated 98-05-05 19:04:25 EDT, you write:

<< EUPHORIA at MIAMIU.ACS.MUOHIO.EDU >>
QuickBasic version 4.5 compiles .bas files into .exe files.  QBasic is
QuickBasic version 1.1 (the free one).  Version 4.5 is no longer sold by
MicroSoft and is very hard to get legally.  Just thought I'd clear some things
up.

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