1. 3D Engines
- Posted by Michael Cripps <michael.cripps at JUNO.COM> Jan 20, 1997
- 1353 views
- Last edited Jan 21, 1997
Hello all, I have a few questions I was wondering how feasible a 3D game Engine(Doom Style) would be in Euphoria? Can you think of any foreseeable problems using Euphoria for such a project? Has anyone here attempted to create one in Euphoria? Can anyone recommend any good books on creating 3d Engines? Please feel free to add anything else you think would apply. Any help is much appreciated. Late warrior
2. Re: 3D Engines
- Posted by mike burrell <mikpos at GAIANET.NET> Jan 21, 1997
- 1319 views
> Hello all, > > I have a few questions > > I was wondering how feasible a 3D game Engine(Doom Style) would be in > Euphoria? > Can you think of any foreseeable problems using Euphoria for such a > project? > Has anyone here attempted to create one in Euphoria? > Can anyone recommend any good books on creating 3d Engines? > Please feel free to add anything else you think would apply. > > Any help is much appreciated. it'll be slow... no doubt about it... if you're planning it do it in screen mode 19 (which i hope you are) then you can speed up the graphics output a whole lot by writing directly to memory... screen mode 19 uses linear memory (i.e. the pixel one to the right of another will follow IMMEDIATELY after it)... so... i'd write a little routine like this: procedure s19_pixel(sequence pos,integer colour) -- where pos is {x,y} poke(#A0000 + 320 * pos[2] + pos[1],colour) end procedure anyway... for the actual 3d engine... i'd check some of the 3d tutorials at: ftp://x2ftp.oulu.fi (i don't know the exact directory) ftp://ftp.cdrom.com/.3/demos/code review w00p ...oooO MikPos of MARTYR Oooo... ..ooO http://www.geocities.com/SoHo/9036 Ooo.. ....oooO mike burrell OOooo....
3. Re: 3D Engines
- Posted by Michael Cripps <michael.cripps at JUNO.COM> Jan 21, 1997
- 1320 views
>it'll be slow... no doubt about it... if you're planning it do it >in screen mode 19 (which i hope you are) then you can speed up the >graphics output a whole lot by writing directly to memory... > Yes, I had planed to use screen mode 19 (I use this mode for just about everything I program) >anyway... for the actual 3d engine... i'd check some of the 3d >tutorials at: >ftp://x2ftp.oulu.fi (i don't know the exact directory) >ftp://ftp.cdrom.com/.3/demos/code review Thanks for the help. I'll check out the tutorials as soon as I get a chance.