1. Ipx/sx

I'm developing a real-time strategy game, and I hope I can include
playing over a ipx/sx network. Does anyone know how to handle this

Greetings,
BeeBee

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2. Re: Ipx/sx

Why not TCP/IP?... Then you could play along the Internet...
Jesus.

> -----Mensaje original-----
> De: Euphoria Programming for MS-DOS
> [mailto:EUPHORIA at LISTSERV.MUOHIO.EDU]En nombre de Bert Belder
> Enviado el: miércoles 16 de septiembre de 1998 22:23
> Para: EUPHORIA at LISTSERV.MUOHIO.EDU
> Asunto: Ipx/sx
>
>
> I'm developing a real-time strategy game, and I hope I can include
> playing over a ipx/sx network. Does anyone know how to handle this
>
> Greetings,
> BeeBee
>
> ______________________________________________________
> Get Your Private, Free Email at http://www.hotmail.com
>

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3. Re: Ipx/sx

>>Date:    Wed, 16 Sep 1998 12:23:13 PDT
>>From:    Bert Belder <bbelder at HOTMAIL.COM>
>>Subject: Ipx/sx
>>
>>I'm developing a real-time strategy game, and I hope I can
>>include playing over a ipx/sx network. Does anyone know how to
>>handle this?
>>
>>Greetings,
>>BeeBee

>Date:    Wed, 16 Sep 1998 23:56:15 +0300
>From:    JesusC - Jesus Consuegra <jconsuegra at REDESTB.ES>
>Subject: Re: Ipx/sx
>
>Why not TCP/IP?... Then you could play along the Internet...
>Jesus.

Correct me if I'm wrong, but can't you use sockets over *both* IPX/SPX &
TCP/IP? So I guess the thing to do would be to write a wrapper for
winsock.dll. Although, sockets might be implemented differently in each
protocol...

Jesus, aren't you working on one?

As for TCP/IP, you could play over the internet, a LAN, dialup... just as
long as everyone's running the protocol & has their own IP address. That
would be your better bet :)


----->Buddy
budmeister1 at juno.com

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4. Re: Ipx/sx

> Jesus, aren't you working on one?
>

Yes, Greg Harris and myself. It's almost ready now; It does implement most
of berkeley sockets, and some of the Winsock.
I'm currently trying a wrapper for Euphoria for DOS. It's based on packet
drivers and the DOSPPPD stack (freeware).
I stopped the enhancements of the Winsock wrapper to try to unify both them
in a single package. (I'm afraid that is not easy, so I'll end up with two
wrappers, one for DOS and the current Winsock).
I don't know about ipx/spx (being a proprietary protocol from Novell, is a
little out of my interest).
Regards.
Jesus.

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