1. Little bit of PHYSICS
- Posted by David Roach <roachd_76 at YAHOO.COM> Jan 29, 2000
- 529 views
Hello ALL, Here's a good one for you. I need to find some physics stuff, equations mostly. I need to find out if an object is propeled at this speed and at this angle and weighs this much. Where will it be at a point on a graph at this distance. So pretty much your basic phisics stuff that I can't remember or find on the net. If anyone could help me with this I would really apreciate it. Just working on my next program. Any equations or places on the net to find this physics stuff would be great.
2. Re: Little bit of PHYSICS
- Posted by simulat <simulat at INTERGATE.BC.CA> Jan 29, 2000
- 542 views
Hi David I can help you with that. What's the data structure of the object? What's the data structure of the space it moves in? Is there gravity or friction involved? Here are some equations that may get you started: Weight = Mass * Acceleration_due_to_gravity Velocity = Distance / Time or Distance = Velocity * Time Acceleration = Velocity / Time = Distance / Time / Time Momentum = Mass * Velocity Bye Martin Hunt simulat at intergate.bc.ca
3. Re: Little bit of PHYSICS
- Posted by The Johnson Family <thedjs at INAME.COM> Jan 30, 2000
- 535 views
Easy - every second, the object will move horizontally x metres/second (where x is it's initial horizontal speed) Every second it will also move vertically y-g metres, where y is the vertical speed it started off at. Easier to explain in equations: At time t: horizontal position = previous horizontal position + initial horizontal velocity vertical position = previous vertical position + (previous vertical velocity - 9.8) Weight does not matter, air resistance is usually negligable Hope this helps, sorry I couldnt be stuffed extrapolating the equations for position at time. Nick ----- Original Message ----- From: David Roach <roachd_76 at YAHOO.COM> To: <EUPHORIA at LISTSERV.MUOHIO.EDU> Sent: Sunday, January 30, 2000 11:56 AM Subject: Little bit of PHYSICS > Hello ALL, > Here's a good one for you. I need to find some physics stuff, equations > mostly. I need to find out if an object is propeled at this speed and > at this angle and weighs this much. Where will it be at a point on a > graph at this distance. So pretty much your basic phisics stuff that > I can't remember or find on the net. If anyone could help me with this > I would really apreciate it. Just working on my next program. Any equations > or places on the net to find this physics stuff would be great. > >
4. Re: Little bit of PHYSICS
- Posted by CenSe <cense at MAIL.RU> Jan 30, 2000
- 540 views
If you are lookin for just plain ol' physics equations, go to your local library and find a general/begining book on physics. Any physics book of that type should have a listing of all the equations you will ever need. There are too many equations to list here and i dont know which ones you will be needing so i did not want to just ramble off every equation i can think of. CenSe, a member of the ak-software development team http://ak-software.virtualave.net/
5. Re: Little bit of PHYSICS
- Posted by Joe Otto <joeotto at SWBELL.NET> Jan 29, 2000
- 575 views
- Last edited Jan 30, 2000
Here's a link to a site that probably has the motion equations you need: http://www.tcaep.co.uk/ Joe -----Original Message----- From: Euphoria Programming for MS-DOS [mailto:EUPHORIA at LISTSERV.MUOHIO.EDU]On Behalf Of David Roach Sent: Saturday, January 29, 2000 4:57 PM To: EUPHORIA at LISTSERV.MUOHIO.EDU Subject: Little bit of PHYSICS Hello ALL, Here's a good one for you. I need to find some physics stuff, equations mostly. I need to find out if an object is propeled at this speed and at this angle and weighs this much. Where will it be at a point on a graph at this distance. So pretty much your basic phisics stuff that I can't remember or find on the net. If anyone could help me with this I would really apreciate it. Just working on my next program. Any equations or places on the net to find this physics stuff would be great.