1. Little bit of PHYSICS

Hello ALL,
Here's a good one for you. I need to find some physics stuff, equations
mostly. I need to find out if an object is propeled at this speed and
at this angle and weighs this much. Where will it be at a point on a
graph at this distance. So pretty much your basic phisics stuff that
I can't remember or find on the net. If anyone could help me with this
I would really apreciate it. Just working on my next program. Any equations
or places on the net to find this physics stuff would be great.

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2. Re: Little bit of PHYSICS

Hi David
I can help you with that. What's the data structure of the object? What's
the data structure of the space it moves in? Is there gravity or friction
involved?

Here are some equations that may get you started:
Weight = Mass * Acceleration_due_to_gravity
Velocity = Distance / Time                or                  Distance =
Velocity * Time
Acceleration = Velocity / Time  = Distance / Time / Time
Momentum = Mass * Velocity
Bye
Martin Hunt

simulat at intergate.bc.ca

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3. Re: Little bit of PHYSICS

Easy - every second, the object will move horizontally x metres/second
(where x is it's initial horizontal speed)
Every second it will also move vertically y-g metres, where y is the
vertical speed it started off at. Easier to explain in equations:

At time t:
horizontal position = previous horizontal position + initial horizontal
velocity
vertical position = previous vertical position + (previous vertical
velocity - 9.8)

Weight does not matter, air resistance is usually negligable
Hope this helps, sorry I couldnt be stuffed extrapolating the equations for
position at time.

Nick

----- Original Message -----
From: David Roach <roachd_76 at YAHOO.COM>
To: <EUPHORIA at LISTSERV.MUOHIO.EDU>
Sent: Sunday, January 30, 2000 11:56 AM
Subject: Little bit of PHYSICS


> Hello ALL,
> Here's a good one for you. I need to find some physics stuff, equations
> mostly. I need to find out if an object is propeled at this speed and
> at this angle and weighs this much. Where will it be at a point on a
> graph at this distance. So pretty much your basic phisics stuff that
> I can't remember or find on the net. If anyone could help me with this
> I would really apreciate it. Just working on my next program. Any
equations
> or places on the net to find this physics stuff would be great.
>
>

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4. Re: Little bit of PHYSICS

If you are lookin for just plain ol' physics equations, go to your local library
and find a general/begining book on physics. Any physics book of that type should
have a listing of all the equations you will ever need.

There are too many equations to list here and i dont know which ones you will be
needing so i did not want to just ramble off every equation i can think of.

CenSe,
a member of the
ak-software
development team

http://ak-software.virtualave.net/

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5. Re: Little bit of PHYSICS

Here's a link to a site that probably has the motion equations you need:

http://www.tcaep.co.uk/

Joe

-----Original Message-----
From: Euphoria Programming for MS-DOS
[mailto:EUPHORIA at LISTSERV.MUOHIO.EDU]On Behalf Of David Roach
Sent: Saturday, January 29, 2000 4:57 PM
To: EUPHORIA at LISTSERV.MUOHIO.EDU
Subject: Little bit of PHYSICS


Hello ALL,
Here's a good one for you. I need to find some physics stuff, equations
mostly. I need to find out if an object is propeled at this speed and
at this angle and weighs this much. Where will it be at a point on a
graph at this distance. So pretty much your basic phisics stuff that
I can't remember or find on the net. If anyone could help me with this
I would really apreciate it. Just working on my next program. Any equations
or places on the net to find this physics stuff would be great.

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