1. [OT]Early Computer Experiences (Was: Re: Writing an assembler)

Alan Oxley wrote:
> 
> "adventure"... brings back memories for me too.
> It was on my employers os/390 mainframe years ago!
> 
> Something to do while awaiting the next tape mount or printer jamb.
> I even have the "adventure" source somewhere.
> 
> Ahhh... nostalgia isn't what it used to be...   ;))

Thanks for the assembler info, guys. Unfortunately I still think that's all a
bit above my head.

On the subject of Adventure, I first played it on an Apple II+ in 1981 or 1982.
Heh. I never did finish that game! But I've been in love with computers ever
since.

--
"Any programming problem can be solved by adding a level of indirection."
--anonymous
"Any performance problem can be solved by removing a level of indirection."
--M. Haertel
"Premature optimization is the root of all evil in programming."
--C.A.R. Hoare
j.

new topic     » topic index » view message » categorize

2. Re: [OT]Early Computer Experiences (Was: Re: Writing an assembler)

Well I must be older that all of you. I wrote asm on an IBM 360 and fortran
before that on an IBM 7040.

new topic     » goto parent     » topic index » view message » categorize

3. Re: [OT]Early Computer Experiences (Was: Re: Writing an assembler)

George Walters wrote:
> 
> Well I must be older that all of you. I wrote asm on an IBM 360 and fortran
> before that on an IBM 7040.

Hmm. Early programming experiences. Bendix G15D, anyone? PDP-5? IBM 1401?

And as a convolution to the 'Writing an Assembler' topic, I once wrote an
assembler for a mini in COBOL. It was painful, but it was not nearly as
painful as reading in the native assembler via a paper tape reader on a
model 33 Teletype....

Dick Holmes

new topic     » goto parent     » topic index » view message » categorize

4. Re: [OT]Early Computer Experiences (Was: Re: Writing an assembler)

Dick Holmes wrote:
 
> Hmm. Early programming experiences. Bendix G15D, anyone? PDP-5? IBM 1401?

I used to write in AutoCoder on the IBM 1401. This was a type of high level
assembly language. That was back in the 1970s. Can't remember anything about it
now smile

-- 
Derek Parnell
Melbourne, Australia
Skype name: derek.j.parnell

new topic     » goto parent     » topic index » view message » categorize

5. Re: [OT]Early Computer Experiences (Was: Re: Writing an assembler)

Jason Gade wrote:
> 
[snip]
>
> > Ahhh... nostalgia isn't what it used to be...   ;))
> 
> Thanks for the assembler info, guys. Unfortunately I still think that's all
> a bit above my head.
> 
> On the subject of Adventure, I first played it on an Apple II+ in 1981 or
> 1982. Heh. I never did finish that game! But I've been in love with
                                ^^^^^^^^^
Do you mean that then wonderful game of "Loderunner" ? ;))
--
duke
SW of Calgary - near the Rockies
http://www.rootshell.be/~perlster/euphoria/

new topic     » goto parent     » topic index » view message » categorize

6. Re: [OT]Early Computer Experiences (Was: Re: Writing an assembler)

duke normandin wrote:
> 
> Jason Gade wrote:
> > 
> [snip]
> >
> > > Ahhh... nostalgia isn't what it used to be...   ;))
> > 
> > Thanks for the assembler info, guys. Unfortunately I still think that's all
> > a bit above my head.
> > 
> > On the subject of Adventure, I first played it on an Apple II+ in 1981 or
> > 1982. Heh. I never did finish that game! But I've been in love with
>                                 ^^^^^^^^^
> Do you mean that then wonderful game of "Loderunner" ? ;))
> --
> duke
> SW of Calgary - near the Rockies
> <a
> href="http://www.rootshell.be/~perlster/euphoria/">http://www.rootshell.be/~perlster/euphoria/</a>

Nope. I meant Adventure (or some clone of it). I played a couple of more action
type games but most of them were text-based and they were [b]not[/b] Zork.

I don't think I ever did play Loderunner on the Apple II. I did play a little
bit of Karateka and Wizardry. Oregon Trail, of course!

I remember checking out all of the BASIC programming books I could get my hands
on. Typing in and running Eliza. I remember Compute! and Compute!'s Gazette with
type-in program listings in the magazines.

Ah, those were the days!
--
"Any programming problem can be solved by adding a level of indirection."
--anonymous
"Any performance problem can be solved by removing a level of indirection."
--M. Haertel
"Premature optimization is the root of all evil in programming."
--C.A.R. Hoare
j.

new topic     » goto parent     » topic index » view message » categorize

Search



Quick Links

User menu

Not signed in.

Misc Menu