1. [OT]Early Computer Experiences (Was: Re: Writing an assembler)
- Posted by Jason Gade <jaygade at yahoo.com> Feb 22, 2007
- 571 views
Alan Oxley wrote: > > "adventure"... brings back memories for me too. > It was on my employers os/390 mainframe years ago! > > Something to do while awaiting the next tape mount or printer jamb. > I even have the "adventure" source somewhere. > > Ahhh... nostalgia isn't what it used to be... ;)) Thanks for the assembler info, guys. Unfortunately I still think that's all a bit above my head. On the subject of Adventure, I first played it on an Apple II+ in 1981 or 1982. Heh. I never did finish that game! But I've been in love with computers ever since. -- "Any programming problem can be solved by adding a level of indirection." --anonymous "Any performance problem can be solved by removing a level of indirection." --M. Haertel "Premature optimization is the root of all evil in programming." --C.A.R. Hoare j.
2. Re: [OT]Early Computer Experiences (Was: Re: Writing an assembler)
- Posted by George Walters <gwalters at sc.rr.com> Feb 22, 2007
- 551 views
Well I must be older that all of you. I wrote asm on an IBM 360 and fortran before that on an IBM 7040.
3. Re: [OT]Early Computer Experiences (Was: Re: Writing an assembler)
- Posted by Dick Holmes <d.holmes at aristoslogic.com> Feb 22, 2007
- 560 views
- Last edited Feb 23, 2007
George Walters wrote: > > Well I must be older that all of you. I wrote asm on an IBM 360 and fortran > before that on an IBM 7040. Hmm. Early programming experiences. Bendix G15D, anyone? PDP-5? IBM 1401? And as a convolution to the 'Writing an Assembler' topic, I once wrote an assembler for a mini in COBOL. It was painful, but it was not nearly as painful as reading in the native assembler via a paper tape reader on a model 33 Teletype.... Dick Holmes
4. Re: [OT]Early Computer Experiences (Was: Re: Writing an assembler)
- Posted by Derek Parnell <ddparnell at bigpond.com> Feb 22, 2007
- 545 views
- Last edited Feb 23, 2007
Dick Holmes wrote: > Hmm. Early programming experiences. Bendix G15D, anyone? PDP-5? IBM 1401? I used to write in AutoCoder on the IBM 1401. This was a type of high level assembly language. That was back in the 1970s. Can't remember anything about it now -- Derek Parnell Melbourne, Australia Skype name: derek.j.parnell
5. Re: [OT]Early Computer Experiences (Was: Re: Writing an assembler)
- Posted by duke normandin <dnormandin at bsdrocksperlrolls.com> Feb 23, 2007
- 546 views
Jason Gade wrote: > [snip] > > > Ahhh... nostalgia isn't what it used to be... ;)) > > Thanks for the assembler info, guys. Unfortunately I still think that's all > a bit above my head. > > On the subject of Adventure, I first played it on an Apple II+ in 1981 or > 1982. Heh. I never did finish that game! But I've been in love with ^^^^^^^^^ Do you mean that then wonderful game of "Loderunner" ? ;)) -- duke SW of Calgary - near the Rockies http://www.rootshell.be/~perlster/euphoria/
6. Re: [OT]Early Computer Experiences (Was: Re: Writing an assembler)
- Posted by Jason Gade <jaygade at yahoo.com> Feb 23, 2007
- 542 views
duke normandin wrote: > > Jason Gade wrote: > > > [snip] > > > > > Ahhh... nostalgia isn't what it used to be... ;)) > > > > Thanks for the assembler info, guys. Unfortunately I still think that's all > > a bit above my head. > > > > On the subject of Adventure, I first played it on an Apple II+ in 1981 or > > 1982. Heh. I never did finish that game! But I've been in love with > ^^^^^^^^^ > Do you mean that then wonderful game of "Loderunner" ? ;)) > -- > duke > SW of Calgary - near the Rockies > <a > href="http://www.rootshell.be/~perlster/euphoria/">http://www.rootshell.be/~perlster/euphoria/</a> Nope. I meant Adventure (or some clone of it). I played a couple of more action type games but most of them were text-based and they were [b]not[/b] Zork. I don't think I ever did play Loderunner on the Apple II. I did play a little bit of Karateka and Wizardry. Oregon Trail, of course! I remember checking out all of the BASIC programming books I could get my hands on. Typing in and running Eliza. I remember Compute! and Compute!'s Gazette with type-in program listings in the magazines. Ah, those were the days! -- "Any programming problem can be solved by adding a level of indirection." --anonymous "Any performance problem can be solved by removing a level of indirection." --M. Haertel "Premature optimization is the root of all evil in programming." --C.A.R. Hoare j.