Re: [OT]Early Computer Experiences (Was: Re: Writing an assembler)

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duke normandin wrote:
> 
> Jason Gade wrote:
> > 
> [snip]
> >
> > > Ahhh... nostalgia isn't what it used to be...   ;))
> > 
> > Thanks for the assembler info, guys. Unfortunately I still think that's all
> > a bit above my head.
> > 
> > On the subject of Adventure, I first played it on an Apple II+ in 1981 or
> > 1982. Heh. I never did finish that game! But I've been in love with
>                                 ^^^^^^^^^
> Do you mean that then wonderful game of "Loderunner" ? ;))
> --
> duke
> SW of Calgary - near the Rockies
> <a
> href="http://www.rootshell.be/~perlster/euphoria/">http://www.rootshell.be/~perlster/euphoria/</a>

Nope. I meant Adventure (or some clone of it). I played a couple of more action
type games but most of them were text-based and they were [b]not[/b] Zork.

I don't think I ever did play Loderunner on the Apple II. I did play a little
bit of Karateka and Wizardry. Oregon Trail, of course!

I remember checking out all of the BASIC programming books I could get my hands
on. Typing in and running Eliza. I remember Compute! and Compute!'s Gazette with
type-in program listings in the magazines.

Ah, those were the days!
--
"Any programming problem can be solved by adding a level of indirection."
--anonymous
"Any performance problem can be solved by removing a level of indirection."
--M. Haertel
"Premature optimization is the root of all evil in programming."
--C.A.R. Hoare
j.

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