1. FMOD demo (Aku)

Only a minor note: not all of us speak indonesian (if that's what you call 
your language), so maybe you shouldn't use words like "ukuran" and "waktu"  
:)

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2. Re: FMOD demo (Aku)

-- stupid Topica
-- stupid Topica
-- stupid Topica
-- stupid Topica
-- stupid Topica
-- stupid Topica


> Only a minor note: not all of us speak indonesian (if that's what you call
> your language), so maybe you shouldn't use words like "ukuran" and "waktu"
> :)

I agree.. but i'm not saying the its bad to speak another language, since
for Aku it's probably easier to understand, but perhaps we could find a
middle-ground here? such as English documentation on what each function
does? I've found that I'm left with routines such as tl(), tln(), and
isist() to name a few. perhaps just a comment here or there to say what each
of these does would help.

~Greg

PS: I've noticed that after wandering around in Aku's code for a while, I
tend to pick up on the language, and it becomes somewhat easier to read.

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3. Re: FMOD demo (Aku)

----- Original Message -----
From: <stabmaster_ at hotmail.com>
To: "EUforum" <EUforum at topica.com>
Subject: FMOD demo (Aku)


> Only a minor note: not all of us speak indonesian (if that's what you call
> your language), so maybe you shouldn't use words like "ukuran" and "waktu"
> :)
>

You could learn Bahasa Indonesia. Its an easy language to pick up and has a
nice sound to it. BTW, think how hard it is for non-English speaking people
to read through our code!

----------------
cheers,
Derek Parnell

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4. Re: FMOD demo (Aku)

>You could learn Bahasa Indonesia. Its an easy language to pick up and has a 
>nice sound to it.

Oh i'm sure it does. I think i have an indonesian ninja-movie lying around 
on vhs somewhere... erm.. anyway.


>BTW, think how hard it is for non-English speaking people
>to read through our code!

Indeed. But there is a need for some kind of common language, and english 
seems like a good candidate even with its flaws, since it's the - or one of 
the - most taught second language(s). Anyway, the comment i made was only a 
tip, nothing else.

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5. Re: FMOD demo (Aku)

>From: Greg Haberek <g.haberek at comcast.net>
> > Only a minor note: not all of us speak indonesian (if that's what you=
=20
>call
> > your language), so maybe you shouldn't use words like "ukuran" and=20
>"waktu"
> > :)
>
>I agree.. but i'm not saying the its bad to speak another language, since
>for Aku it's probably easier to understand, but perhaps we could find a
>middle-ground here? such as English documentation on what each function
>does? I've found that I'm left with routines such as tl(), tln(), and
>isist() to name a few. perhaps just a comment here or there to say what=
=20
>each
>of these does would help.
>
>~Greg
>
>PS: I've noticed that after wandering around in Aku's code for a while, I
>tend to pick up on the language, and it becomes somewhat easier to read.

You could of course, run it through google's language tools... I've done=
=20
that before and it helps a bit.
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D
.______<-------------------\__
/ _____<--------------------__|=3D=3D=3D
||_    <-------------------/
\__| Mr Trick

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