1. FMOD demo (Aku)
- Posted by stabmaster_ at hotmail.com Apr 23, 2003
- 506 views
Only a minor note: not all of us speak indonesian (if that's what you call your language), so maybe you shouldn't use words like "ukuran" and "waktu" :)
2. Re: FMOD demo (Aku)
- Posted by Greg Haberek <g.haberek at comcast.net> Apr 23, 2003
- 464 views
-- stupid Topica -- stupid Topica -- stupid Topica -- stupid Topica -- stupid Topica -- stupid Topica > Only a minor note: not all of us speak indonesian (if that's what you call > your language), so maybe you shouldn't use words like "ukuran" and "waktu" > :) I agree.. but i'm not saying the its bad to speak another language, since for Aku it's probably easier to understand, but perhaps we could find a middle-ground here? such as English documentation on what each function does? I've found that I'm left with routines such as tl(), tln(), and isist() to name a few. perhaps just a comment here or there to say what each of these does would help. ~Greg PS: I've noticed that after wandering around in Aku's code for a while, I tend to pick up on the language, and it becomes somewhat easier to read.
3. Re: FMOD demo (Aku)
- Posted by Derek Parnell <ddparnell at bigpond.com> Apr 24, 2003
- 490 views
----- Original Message ----- From: <stabmaster_ at hotmail.com> To: "EUforum" <EUforum at topica.com> Subject: FMOD demo (Aku) > Only a minor note: not all of us speak indonesian (if that's what you call > your language), so maybe you shouldn't use words like "ukuran" and "waktu" > :) > You could learn Bahasa Indonesia. Its an easy language to pick up and has a nice sound to it. BTW, think how hard it is for non-English speaking people to read through our code! ---------------- cheers, Derek Parnell
4. Re: FMOD demo (Aku)
- Posted by stabmaster_ at hotmail.com Apr 24, 2003
- 473 views
>You could learn Bahasa Indonesia. Its an easy language to pick up and has a >nice sound to it. Oh i'm sure it does. I think i have an indonesian ninja-movie lying around on vhs somewhere... erm.. anyway. >BTW, think how hard it is for non-English speaking people >to read through our code! Indeed. But there is a need for some kind of common language, and english seems like a good candidate even with its flaws, since it's the - or one of the - most taught second language(s). Anyway, the comment i made was only a tip, nothing else.
5. Re: FMOD demo (Aku)
- Posted by mistertrik at hotmail.com Apr 25, 2003
- 479 views
>From: Greg Haberek <g.haberek at comcast.net> > > Only a minor note: not all of us speak indonesian (if that's what you= =20 >call > > your language), so maybe you shouldn't use words like "ukuran" and=20 >"waktu" > > :) > >I agree.. but i'm not saying the its bad to speak another language, since >for Aku it's probably easier to understand, but perhaps we could find a >middle-ground here? such as English documentation on what each function >does? I've found that I'm left with routines such as tl(), tln(), and >isist() to name a few. perhaps just a comment here or there to say what= =20 >each >of these does would help. > >~Greg > >PS: I've noticed that after wandering around in Aku's code for a while, I >tend to pick up on the language, and it becomes somewhat easier to read. You could of course, run it through google's language tools... I've done= =20 that before and it helps a bit. =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D .______<-------------------\__ / _____<--------------------__|=3D=3D=3D ||_ <-------------------/ \__| Mr Trick