Re: FMOD demo (Aku)

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>From: Greg Haberek <g.haberek at comcast.net>
> > Only a minor note: not all of us speak indonesian (if that's what you=
=20
>call
> > your language), so maybe you shouldn't use words like "ukuran" and=20
>"waktu"
> > :)
>
>I agree.. but i'm not saying the its bad to speak another language, since
>for Aku it's probably easier to understand, but perhaps we could find a
>middle-ground here? such as English documentation on what each function
>does? I've found that I'm left with routines such as tl(), tln(), and
>isist() to name a few. perhaps just a comment here or there to say what=
=20
>each
>of these does would help.
>
>~Greg
>
>PS: I've noticed that after wandering around in Aku's code for a while, I
>tend to pick up on the language, and it becomes somewhat easier to read.

You could of course, run it through google's language tools... I've done=
=20
that before and it helps a bit.
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D
.______<-------------------\__
/ _____<--------------------__|=3D=3D=3D
||_    <-------------------/
\__| Mr Trick

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