1. My first EU game

Hi folks

 I finished my first EUporia game. Its a kis game
but I noticed my wife playing it a bit. :o)
 I think it turned out fairly good.
 If you want to try it it is at my web site:

   http://www.gj.net/~genem/thingsmechanical/sprmatch.zip

 Back off the filename and visit my homepage while you are there.


   http://www.gj.net/~genem/thingsmechanical

 I hope Im not out of line by doing this. :o)


  Thanks
   Gene

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2. My first EU game

Hi folks

 I finished my first EUporia game. Its a kids game
but I noticed my wife playing it a bit. :o)
 I think it turned out fairly good.
 If you want to try it it is at my web site:

   http://www.gj.net/~genem/thingsmechanical/sprmatch.zip

 Back off the filename and visit my homepage while you are there.


   http://www.gj.net/~genem/thingsmechanical

 I hope Im not out of line by doing this. :o)


  Thanks
   Gene

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3. Re: My first EU game

On Fri, 22 Sep 2000 20:16:33 -0400, Gene Mannel <mgene2 at GJ.NET> wrote:

> Back off the filename and visit my homepage while you are there.
>
>
>   http://www.gj.net/~genem/thingsmechanical
>
> I hope Im not out of line by doing this. :o)
>
>

  Gene:

  I had a look at your site and it is very impressive.

  I saw your milling machine and thought it would be interesting
  to add stepper motors and control to it to create a computer
  controlled machine out of it. Then you could use Euphoria
  to write programs to automatically control the milling machine.
  In other words a CNC machine. I think that Euphoria would be
  an ideal computer langauge for doing this.

  This site might give you some ideas:
       http://hometown.aol.com/drigotti/HobbyCNC.htm

  Bernie

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4. Re: My first EU game

On 22 Sep 2000, at 20:54, Bernie wrote:

> On Fri, 22 Sep 2000 20:16:33 -0400, Gene Mannel <mgene2 at GJ.NET> wrote:
>
> > Back off the filename and visit my homepage while you are there.
> >
> >
> >   http://www.gj.net/~genem/thingsmechanical
> >
> > I hope Im not out of line by doing this. :o)
> >
> >
>
>   Gene:
>
>   I had a look at your site and it is very impressive.
>
>   I saw your milling machine and thought it would be interesting
>   to add stepper motors and control to it to create a computer
>   controlled machine out of it. Then you could use Euphoria
>   to write programs to automatically control the milling machine.
>   In other words a CNC machine. I think that Euphoria would be
>   an ideal computer langauge for doing this.
>
>   This site might give you some ideas:
>        http://hometown.aol.com/drigotti/HobbyCNC.htm

You read my mind, Bernie.

Kat

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5. Re: My first EU game

Gene,

Haven't looked at your game yet, but I like your little steam engine, and
especially your little cartoon of how a steam engine works.  From it I ca=
n
sorta see how an interest in designing/building mechanical gadgets and
programming are related:  the differing radii of the power crank and the
control one (eccentric?) creates a kind of "timing loop" to allow the pis=
ton
to receive pressure and to exhaust at the right times.  I realized that w=
hen
I noticed the two rod assemblies (power & control) were moving at differe=
nt
speeds, even though they were both attached to same wheel, & wondered how
that was done, & then I saw that the eccentric and the crank had differen=
t
radii.  But in order to create that solution, a mechanical designer had t=
o
think in very much the same way as a programmer: what's the problem, what=
's
the general idea of a solution, & what's a way to implement the general
solution.  Neat.

You might find this site of some interest,
http://www.geocities.com/CapeCanaveral/Hall/3551/
it belongs to a *master* Italian clockmaker, Carlo G. Croce, & I found it
after I saw a TV program about John Harrison & "his lifelong effort to wi=
n
the =A3 20,000 prize put at stake by the Board of Longitude for a clock a=
ble
to determine the longitude of a ship at sea with a maximum error of thirt=
y
nautical miles after a six weeks trip."  The show was fascinating, and so
are Carlo's clocks.

Dan Moyer
-- who is *not* a gadgeteer


----- Original Message -----
From: "Gene Mannel" <mgene2 at GJ.NET>
To: <EUPHORIA at LISTSERV.MUOHIO.EDU>
Sent: Friday, September 22, 2000 5:17 PM
Subject: My first EU game


> Hi folks
>
>  I finished my first EUporia game. Its a kids game
> but I noticed my wife playing it a bit. :o)
>  I think it turned out fairly good.
>  If you want to try it it is at my web site:
>
>    http://www.gj.net/~genem/thingsmechanical/sprmatch.zip
>
>  Back off the filename and visit my homepage while you are there.
>
>
>    http://www.gj.net/~genem/thingsmechanical
>
>  I hope Im not out of line by doing this. :o)
>
>
>   Thanks
>    Gene

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6. Re: My first EU game

Well done, Gene! I'll introduce it to my kids tomorrow. I'm sure they'll
delight in trying to beat my high score. blink

> Hi folks
>
>  I finished my first EUporia game.
>
>   Thanks
>    Gene


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7. Re: My first EU game

Hi Folks

  When I posted my program I forgot to thank
all of you who so gladly answered my dumb little
questions on how to make things work such as
getting my sequences back from a disk file
in order to show them on the screen as a score ETC.

 Thanks for the links to the sites that you all
new would be of interest to me. :o)

 Oh by the way Jiri, my wife is harmless inspite of
her attitude. :o) I realy like using your mouse/RAT routines.
They are great.

  Thanks
  Gene

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8. Re: My first EU game

Gene,

I have not played your game (generally I distrust games wives play), but I
think your wooden models are truly superb. jiri


>From: Gene Mannel <mgene2 at GJ.NET>
>
>Hi folks
>
>  I finished my first EUporia game. Its a kis game
>but I noticed my wife playing it a bit. :o)
>  I think it turned out fairly good.
>  If you want to try it it is at my web site:
>
>    http://www.gj.net/~genem/thingsmechanical/sprmatch.zip
>
>  Back off the filename and visit my homepage while you are there.
>
>
>    http://www.gj.net/~genem/thingsmechanical
>
>  I hope Im not out of line by doing this. :o)
>
>
>   Thanks
>    Gene

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