1. Portable Window Library
- Posted by "Cuny, David at DSS" <David.Cuny at DSS.CA.GOV> Mar 06, 2000
- 542 views
Jiri's tools reminded me of a project that I was working on a couple months back - a portable window library. It's a very low level library, along the lines of what's provided by Euphoria's DOS toolkit. The Win32 version of the library is fairly complete, and a working X Window prototype exists (it can create windows and draw lines). A DOS version was planned, but I hadn't gotten around to coding it. The library consists of about 30 difference routines to create and destroy windows and render graphics and text. It also traps mouse, keyboard and window events. There's a canvas-like structure, so double buffered graphics is also supported. Since the goal was to create a small library, I've tried to keep the feature set at a usable minimum. I've also modeled the routines after low-level calls available in the Win32 and X Window library, so there's not a lot of fancy code. Is there any interest in seeing this library completed? If so, I'll post the code on my web page, along with an overview and some demos, so I can get some feedback on it. If anyone wants to help complete it (or take the project over), that would be appreciated as well. Thanks! -- David Cuny
2. Re: Portable Window Library
- Posted by Caballero Rojo <pampeano at ROCKETMAIL.COM> Mar 06, 2000
- 498 views
- Last edited Mar 07, 2000
I want it! =) -- Best regards, Caballero Rojo mailto:pampeano at rocketmail.com Monday, March 06, 2000, 10:28:23 PM, you wrote: CDD> Jiri's tools reminded me of a project that I was working on a couple months CDD> back - a portable window library. It's a very low level library, along the CDD> lines of what's provided by Euphoria's DOS toolkit. CDD> The Win32 version of the library is fairly complete, and a working X Window CDD> prototype exists (it can create windows and draw lines). A DOS version was CDD> planned, but I hadn't gotten around to coding it. CDD> The library consists of about 30 difference routines to create and destroy CDD> windows and render graphics and text. It also traps mouse, keyboard and CDD> window events. There's a canvas-like structure, so double buffered graphics CDD> is also supported. CDD> Since the goal was to create a small library, I've tried to keep the feature CDD> set at a usable minimum. I've also modeled the routines after low-level CDD> calls available in the Win32 and X Window library, so there's not a lot of CDD> fancy code. CDD> Is there any interest in seeing this library completed? If so, I'll post the CDD> code on my web page, along with an overview and some demos, so I can get CDD> some feedback on it. If anyone wants to help complete it (or take the CDD> project over), that would be appreciated as well. CDD> Thanks! CDD> -- David Cuny __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com
3. Re: Portable Window Library
- Posted by Brian Jackson <bjackson at 2FARGON.COM> Mar 06, 2000
- 500 views
- Last edited Mar 07, 2000
I'd love to see it! If it has enough support and people want to use it on a large scale basis, I'd even try to write a cross-platform version of EuDesigner for it. Brian On Mon, 6 Mar 2000 17:28:23 -0800, Cuny, David at DSS <David.Cuny at DSS.CA.GOV> wrote: >Jiri's tools reminded me of a project that I was working on a couple months >back - a portable window library. It's a very low level library, along the >lines of what's provided by Euphoria's DOS toolkit. > >The Win32 version of the library is fairly complete, and a working X Window >prototype exists (it can create windows and draw lines). A DOS version was >planned, but I hadn't gotten around to coding it. > >The library consists of about 30 difference routines to create and destroy >windows and render graphics and text. It also traps mouse, keyboard and >window events. There's a canvas-like structure, so double buffered graphics >is also supported. > >Since the goal was to create a small library, I've tried to keep the feature >set at a usable minimum. I've also modeled the routines after low-level >calls available in the Win32 and X Window library, so there's not a lot of >fancy code. > >Is there any interest in seeing this library completed? If so, I'll post the >code on my web page, along with an overview and some demos, so I can get >some feedback on it. If anyone wants to help complete it (or take the >project over), that would be appreciated as well. > >Thanks! > >-- David Cuny
4. Re: Portable Window Library
- Posted by David Cuny <dcuny at LANSET.COM> Mar 07, 2000
- 494 views
Brian Jackson wrote: > I'd love to see it! If it has enough support and > people want to use it on a large scale basis, I'd > even try to write a cross-platform version of > EuDesigner for it. I've uploaded the code to: http://www.lanset.com/dcuny/mwin.htm There are two ZIP files. The Win32 code comes with a couple of demos. The first demo creates an empty window; the second draws a bunch of fake, static controls, and the third emulates a pushbutton. The X11 code runs on X Windows, and doesn't support much more than creating a window and drawing lines in it. There aren't even any demos included with it, although the code exposes a lot of X11 routines. There's also a table on my web page showing the correlation between the mwLib routines and Win32/X11/Macintosh calls. Let me know what you think. Thanks! -- David Cuny
5. Re: Portable Window Library
- Posted by Zaphod Beeblebrox <zaphod_beeblebrox at SIL.ORG> Mar 08, 2000
- 527 views
Thus spake "Cuny, David@DSS" on Mon, 6 Mar 2000: >Is there any interest in seeing this library completed? yes. yeS. yES. YES! Zaph.
6. Re: Portable Window Library
- Posted by David Cuny <dcuny at LANSET.COM> Mar 08, 2000
- 486 views
"Zaphod Beeblebrox" wrote: >>Is there any interest in seeing this library completed? > yes. yeS. yES. YES! Two heads are better than one. Give me some feedback - are there routines missing from the library? Is the suggested implementation acceptable? Does anyone want to take on the X11 or DOS version? Thanks! -- David Cuny
7. Portable Window Library
- Posted by Caballero Rojo <pampeano at ROCKETMAIL.COM> Mar 08, 2000
- 513 views
Hello David, I'll be glad if there's a DOS version around. =) -- Best regards, ICQ Number: 3198249 Caballero Rojo mailto:pampeano at rocketmail.com Wednesday, March 08, 2000, 5:31:10 AM, you wrote: DC> Two heads are better than one. DC> Give me some feedback - are there routines missing from the library? Is the DC> suggested implementation acceptable? Does anyone want to take on the X11 or DC> DOS version? DC> Thanks! DC> -- David Cuny __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com
8. Re: Portable Window Library
- Posted by Bernie Ryan <LockCityData at CS.COM> Mar 08, 2000
- 525 views
On Wed, 8 Mar 2000 00:31:10 -0800, David Cuny <dcuny at LANSET.COM> wrote: >Give me some feedback - are there routines missing from the library? Yes DOS support. :)
9. Re: Portable Window Library
- Posted by Daniel Johnson <dpj22 at CAM.AC.UK> Mar 08, 2000
- 514 views
I want X Windows support - part of my scheme to reduce windoze to an optional extra (please no philosophy on whether this is possible) Daniel -- Today's Proverb : A capable wife is a crown for her husband, <BR>but a shameful one is like rot in his bones (12v4) Daniel Johnson Engineer, smartypants and clown Jesus College, Cambridge all at a very reasonable price dpj22 at cam.ac.uk zeus.jesus.cam.ac.uk/~dpj22 talk dpj22 at jewish.jesus.cam.ac.uk
10. Portable Window Library
- Posted by "Cuny, David at DSS" <David.Cuny at DSS.CA.GOV> Mar 24, 2000
- 534 views
I've updated the DOS version of my portable window library. Features include: - pixmaps - bitblt - new demos - bug fixes It's complete enough to start coding the emulated controls. In fact, one of the demos shows off an emulated pushbutton. You can download it at: http://www.lanset.com/dcuny/download/mw_dos.zip The page explaining the goals and features of the library (including a screenshot of the DOS window manager in action) is at: http://www.lanset.com/dcuny/mwin.htm With the addition of Brecht Pynoo's KDE-themed library, that brings the count of DOS-based windowing systems *currently* under development to three. So many choices... -- David Cuny
11. Portable Window Library
- Posted by "Cuny, David at DSS" <David.Cuny at DSS.CA.GOV> Apr 11, 2000
- 478 views
I've made some incremental progress getting the Win32 and DOS versions of my portable window library reconciled. They now run the same demos. If anyone is interested, the latest versions are at: http://www.lanset.com/dcuny/mwin.htm I haven't really made that much progress on the widgets library, though. I got sidetracked into working on a clone of the Tk library before deciding that wasn't really a useful route to go down. I've been following the Microwindows Project, and it certainly making good progress. It's an open source GUI that runs on Linux, DOS, and other environments, including handhelds. They are in the process of porting Opera, Kaffe, GDK/GTK+ and FLTK. GTK+ running under DOS would be *very* slick. -- David Cuny
12. Re: Portable Window Library
- Posted by Prasanta Chakraborty <prasanta at WRITEME.COM> Apr 11, 2000
- 492 views
- Last edited Apr 12, 2000
David, Thanks for providing the link to Microgui. I have seen the demos, it looks interesting. Can we use Microgui with EU? Reagrds, Prasanta.
13. Re: Portable Window Library
- Posted by David Cuny <dcuny at LANSET.COM> Apr 11, 2000
- 493 views
- Last edited Apr 12, 2000
Prasanta wrote: > Can we use Microgui with EU? No, not yet. There's currently no way to dynamically link to DOS libraries in Euphoria. Perhaps at some point Robert might add such a feature. If enough people bug Robert, he might be convinced to add an additional library to Euphoria. At this point, MicroGUI is still too incomplete to be really useful. If the GTK+ or FLTK wrappers are completed, it could be *really* useful. Another option is to link the library with Pete's PEU interpreter. For example, he's already got a version of PEU that's linked to the excellent Allegro library. Another very cool library is SciTech's MGL library, at: http://www.scitechsoft.com/dp_mgl.html The main downside of MGL was the immensely confusing license; it's since been revised so that the library could probably be included in Euphoria. Another disincentive against Robert linking to one of these libraries is that it would make the graphics interface much more complex. At this point, there's a fairly elegant mapping between pixel/get_pixel and sequences. Adding a complex library would mean greatly increasing the graphics API, which is currently just a handful of routines. -- David Cuny