1. Eu on BeOS

I was looking thru the BeOs sites, and discovered reasons Eu won't be on Be
soon:

****************

Symmetric multiprocessing - Take advantage of two, four or more processors
in a single machine.

Pervasive multithreading - Multithreading takes large tasks, such as
applications, and breaks them down into a myriad of smaller tasks. Pervasive
multithreading means that this approach is used throughout the BeOS, from
the kernel, through the graphics and I/O systems, and through BeOS
applications.

Preemptive multitasking - The BeOS works on and rapidly switches between
dozens, often hundreds, of smaller tasks. These tasks can be deployed on a
single processor, providing a smooth multitasking environment, or across any
number of processors in a multiprocessor system.
**********************

However, Robert, there is a BeOS gcc compiler,, so maybe you could give this
a shot and get back to us? I know it's more than just re-compiling to get
multithreading,, and having done some multithreaded code, it will sure make
Eu interesting to have commands to direct the threads. This may be the best
alternative to *nix OSs, with dos compatability and a good GUI. And it
installs in 15 minutes?

I am soooooo tired of windoze patches,, i have *countless* patches on this
win95, there is no way i can do a complete reinstall again. Plus, win98 has
a bad record, w2k is buggy as heck, and the latest windoze patches "call
home" to MS. I know this because i wrote the firewall rules to block them.

Kat,
still browsing BeOS...

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2. Re: Eu on BeOS

Kat wrote:

> I was looking thru the BeOs sites, and discovered reasons
> Eu won't be on Be soon...

From looking at Pete's site, it looks like he's already got PEU compiled and
running for the BeOS. It apparently maps nicely into Robert's existing
linking routines, too. Way to go, Pete!

By the way, is there a list showing what's been implemented/broken/missing
in PEU? And is there a binary of your latest build for DOS somewhere, for
people like me who (gasp) don't have a C compiler on their machines?

-- David Cuny

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3. Re: Eu on BeOS

David Cuny Wrote:


>>From looking at Pete's site, it looks like he's already got PEU
compiled and
>running for the BeOS.

Yes, I dowloaded the Be developers resources, but I know nothing about
C or C++... is there anyway all of us "beta testers" could play with a
binary (again) Pete?


It apparently maps nicely into Robert's existing
>linking routines, too. Way to go, Pete!
Hadn't heard that one David, where did you hear this?


>By the way, is there a list showing what's been implemented/broken/
missing
>in PEU?

I know there is a readme in the source that doesn't say much
specifically about Be, but has some of that.
Monty

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