1. Eu on BeOS
- Posted by Kat <gertie at ZEBRA.NET> Apr 02, 2000
- 398 views
I was looking thru the BeOs sites, and discovered reasons Eu won't be on Be soon: **************** Symmetric multiprocessing - Take advantage of two, four or more processors in a single machine. Pervasive multithreading - Multithreading takes large tasks, such as applications, and breaks them down into a myriad of smaller tasks. Pervasive multithreading means that this approach is used throughout the BeOS, from the kernel, through the graphics and I/O systems, and through BeOS applications. Preemptive multitasking - The BeOS works on and rapidly switches between dozens, often hundreds, of smaller tasks. These tasks can be deployed on a single processor, providing a smooth multitasking environment, or across any number of processors in a multiprocessor system. ********************** However, Robert, there is a BeOS gcc compiler,, so maybe you could give this a shot and get back to us? I know it's more than just re-compiling to get multithreading,, and having done some multithreaded code, it will sure make Eu interesting to have commands to direct the threads. This may be the best alternative to *nix OSs, with dos compatability and a good GUI. And it installs in 15 minutes? I am soooooo tired of windoze patches,, i have *countless* patches on this win95, there is no way i can do a complete reinstall again. Plus, win98 has a bad record, w2k is buggy as heck, and the latest windoze patches "call home" to MS. I know this because i wrote the firewall rules to block them. Kat, still browsing BeOS...
2. Re: Eu on BeOS
- Posted by David Cuny <dcuny at LANSET.COM> Apr 02, 2000
- 415 views
Kat wrote: > I was looking thru the BeOs sites, and discovered reasons > Eu won't be on Be soon... From looking at Pete's site, it looks like he's already got PEU compiled and running for the BeOS. It apparently maps nicely into Robert's existing linking routines, too. Way to go, Pete! By the way, is there a list showing what's been implemented/broken/missing in PEU? And is there a binary of your latest build for DOS somewhere, for people like me who (gasp) don't have a C compiler on their machines? -- David Cuny
3. Re: Eu on BeOS
- Posted by M King <boot_me at MAIL.GEOCITIES.COM> Apr 02, 2000
- 386 views
David Cuny Wrote: >>From looking at Pete's site, it looks like he's already got PEU compiled and >running for the BeOS. Yes, I dowloaded the Be developers resources, but I know nothing about C or C++... is there anyway all of us "beta testers" could play with a binary (again) Pete? It apparently maps nicely into Robert's existing >linking routines, too. Way to go, Pete! Hadn't heard that one David, where did you hear this? >By the way, is there a list showing what's been implemented/broken/ missing >in PEU? I know there is a readme in the source that doesn't say much specifically about Be, but has some of that. Monty