1. Compression
- Posted by Architek <architek at GEOCITIES.COM>
Apr 07, 1997
-
Last edited Apr 08, 1997
Hi everybody,
I've just finished some compression/decompression routines. You
may find them at my homepage (URL is at the end) in the files
section. I haven't done too much benchmarking, but my tries
give the following stats:
- Compresses files are 30% bigger than .ZIP
- Compression time is near the same as PKZIP with
maximum compression.
I think this is quite good for a code written entirely in
Euphoria. You'll need version 1.5 to run the code.
I you intend to compresse images.. forget about JPGs and
GIFs, the compressed image is *bigger* than the original.
But anyway you can try, maybe it works fine with yours ;)
Bye,
P.D Hey guys, if you visit the page.. please sign my guestbook,
it's nice to know what people think about my place.
--
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This message sent by Daniel Berstein
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email: architek at geocities.com
homepages: http://www.geocities.com/SiliconValley/Heights/9316
2. Re: Compression
- Posted by Michael Packard <lgp at EXO.COM>
Apr 07, 1997
-
Last edited Apr 08, 1997
On Mon, 7 Apr 1997, Architek wrote:
> I you intend to compresse images.. forget about JPGs and
> GIFs, the compressed image is *bigger* than the original.
> But anyway you can try, maybe it works fine with yours ;)
jpegs and gifs are already compressed... =)
Michael Packard
Lord Generic Productions
lgp at exo.com http://exo.com/~lgp
A Crash Course in Game Design and Production
http://exo.com/~lgp/euphoria
3. Re: Compression
Michael Packard wrote:
>
> jpegs and gifs are already compressed... =)
I knew that, but anyway i wanted to try ;)
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This message sent by Daniel Berstein
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email: architek at geocities.com
homepages: http://www.geocities.com/SiliconValley/Heights/9316
http://www.cybercity.hko.net/silicon_valley/architek