1. Rebirth 3D Engine
- Posted by Mike The Spike <mtsreborn at yahoo.com> Mar 30, 2001
- 431 views
Hmmm... Back in '99, when I was first fiddling around with Euphoria for Windows, I made a little 3D game engine for Euphoria, wich has hardware acceleration for D3D-based cards... It consists out of a single DLL, and a single Euphoria include file... I came accross this engine and thought about releasing it... You know, a no strings attached, do with it what you want, kinda release... What is this engine capable of anyways? Features; - Cubic Collision Detection - Scene Culling (something like BSP, but better) - Skeletal Animation Support - Support for .x and .3ds files (for levels/models) - Automagic LOD for meshes - Full Screen and Windowed mode - Hardware-Accelerated Particle Effects - 3D Sprites - Fog - Dynamic Colored Lighting (Spot, Ambient, Point) - Wireframe, unlit, flat, colored, and gouraud shading - Laughably Easy Euphoria API, Even Your Dog Can Code Quake 4 With It The only crappy thing is that the DX version it supports, since it was written a long time ago, is DX 5.0... But an upgrade to 6.0 wouldn't be too much trouble, anything bigger than 6.0 would break the engine, though... I'm gonna ask this only once... Does *anyone* want this? You can download a freeware 3D modeler that exports to 3ds format to create levels and characters, and in an instant create your own cool commercial-quality 3D game... If no one wants this, fine with me, if someone does want this, I will do my best to touch it up a bit to make it more 2001-quality, and post it on the archive... Let me know... Mike The Spike
2. Re: Rebirth 3D Engine
- Posted by Mike The Spike <mtsreborn at yahoo.com> Mar 30, 2001
- 441 views
> > Back in '99, when I was first fiddling around with > > Euphoria for Windows, I made a little 3D game > engine > > for Euphoria, wich has hardware acceleration for > > D3D-based cards... > > It consists out of a single DLL, and a single > Euphoria > > include file... > > Mike, can you make us a demo or provide a > screenshot? Are YOU using the > library to create games? Heh? No I'm not using the library... And I'm working on a demo to go with it, *if* anyone wants it. Screenshots? Hmmm.. I wounder of what... I can take a shot of the demo, but why need a screenshot when you can just run the dmo? ie. wait for the demo :P > Finally, aren't you the most-ardent-supporter of > dll-less programs?! Yeah, but it uses DX, and as you may know, it is impossible to use DX from Euphoria without a DLL :( A guy didn't believe me and said he was working on a COM library for Euphoria... I wounder if he's s till working on it (???) Mike The Spike > > > > > > > > > > > > > >