1. StarKiller!
Hi! I'm glad to announce that a playable beta for our FOURTH Euphoria
arcade game, StarKiller is now available on our Euphoria Page. It's
pretty cool so far. Expected release date is next week sometime.
About StarKiller
An evil enemy from another galaxy wants to stripmine our Solar System!
Their plan: sneak into our Solar System posing as harmless Venusians and
bomb our sun with Gravity Destabilizers. Only you can stop them!
You have to maneuver your fast ship and destroy the starkillers, then
pick up the Destabilizer Cubes before they fall into the sun!
if 10 Destabilizers fall into the sun it will explode and kill the whole
solar system.
BEWARE: You need to navigate your ship in the sun's gravity, this is tricky
enough, but whenever a Destabilizer Cube falls into the sun or you shoot
one, it causes great gravity waves all around the sun causing everything in
orbit to fly away from the sun suddenly. Keep your finger on the Hyperspace
key!
You get 1000 points for each Cube you pick up and lose 50 for each that you
destroy (they pollute space) or that you let fall into the sun.
Michael Packard
Lord Generic Productions
lgp at exo.com http://exo.com/~lgp
A Crash Course in Game Design and Production
http://exo.com/~lgp/euphoria
2. StarKiller!
- Posted by Michael Packard <lgp at EXO.COM>
May 02, 1997
-
Last edited May 03, 1997
We just finished our FOURTH Euphoria Shareware game, StarKiller! Download
it and play it today!
http://exo.com/~lgp/euphoria
The marketing site runs about a week behind development, so you can always
find the latest versions of our software at on our Euphoria site.
We *NEED* playtesters! We're producing about a game per month and need
people to play them hard and give us feedback. If you have at least an
hour a night you can devote to playing games and WILL SEND US BUG REPORTS,
send me e-mail. Playtesting is not a game, and it usually isn't fun after
the second thousand times you play something. The more people hammering
on our games means more time I have to do other things like writing Crash
Course Lessons. (no I haven't forgot, just busy.)
Other news, It looks like a few of our games will be featured in a
shareware magazine in Spain and included on an attached CD-Rom. They said
they have a circulation of around 25,000. Pretty cool, especially if I
can get a blurb in on Euphoria. If I have ANY input at all, I'll try and
get it in.
Michael Packard
Lord Generic Productions
lgp at exo.com http://exo.com/~lgp
A Crash Course in Game Design and Production
http://exo.com/~lgp/euphoria