1. Fractal Factory
- Posted by Nick <metcalfn at ALPHALINK.COM.AU> Jul 12, 1999
- 446 views
Hi, all. Sorry to be a nuisance but I have not recieved any responses regarding Fractal Factory. Surely at least one person has used the program to some degree and is willing to criticize? Perhaps I can assume the program is perfect in every way... Not! already some bugs have been squashed and FF is now 0.9a rev 1. Soon to come in 0.9b is some new basic fractal types. One is something really weird, fondly known by some as an MRCM (Multiple Reduction Copy Machine). This creates something like video feedback in real-time, transforming any image into different fractals like the sierpinski gasket, kosh curve and theoretically almost any other type I think. The (basic) Lyapunov fractal type should also be included. -- re: abs function -- These are the algorithms I use for abs (and sgn, another function I find useful). They work for sequences as well as atoms. I don't expect it's the fastest solution but should certainly be faster than invoking sqrt, as was suggested earlier. function sgn(object r) return (r > 0) - (r < 0) end function function abs(object r) return r * sgn(r) end function -- Nick Metcalfe <metcalfn at alphalink.com.au> http://www.alphalink.com.au/~metcalfn
2. Re: Fractal Factory
- Posted by Tor Bernhard Gausen <tor.gausen at C2I.NET> Jul 12, 1999
- 503 views
> Hi, all. > > Sorry to be a nuisance but I have not recieved any responses regarding > Fractal Factory. Surely at least one person has used the program to some > degree and is willing to criticize? Perhaps I can assume the program is > perfect in every way... FF is GREAT, Nick!!! It's one of the best programs done in EU that I have seen! I just thought you knew that alerady, since it's so obvious !!! I hope you will continue working on it (make it more than perfect . Thanks, Tor
3. Fractal Factory
- Posted by David Cuny <dcuny at LANSET.COM> Jul 18, 1999
- 429 views
- Last edited Jul 19, 1999
I downloaded Fractal Factory this evening and took a look at it. Drop-down menus, dialog boxes and working scrollbars with a Motif look and and feel. Pretty spiff! Imagine my suprise to discover my name in the credits - it was my own TextGUI in action. I'm glad to see that someone was able to make good use of it. So I'll take a moment to remind people that in addition to supporting text mode, it also works in graphic mode, and supports a slew of look and feels. I wonder if it can make the transition to Linux? -- David Cuny
4. Re: Fractal Factory
- Posted by Nick <metcalfn at ALPHALINK.COM.AU> Jul 20, 1999
- 427 views
David Cuny wrote: > > I downloaded Fractal Factory this evening and took a look at it. Drop-down > menus, dialog boxes and working scrollbars with a Motif look and and feel. > Pretty spiff! > Thanks, Dave. Yeah, I did use text_gui, FF was started some 3 years ago I think, back when there was no win32lib or dos32lib and text_gui was the best thing going. I subsequently wrote so many dialogs for it I was loath to change, and well, it's now familiar and easy. Plus the fact that dos32lib does not yet support some controls (which ones were they again?) Text_gui did need some massaging to work predictably in graphics modes, I seem to recall correcting some half-dozen or more minor bugs and adding as many modifications over those years. My overall vote for text_gui: most excellent. I expect to move FF to the Windows platform as soon as the Win32 gui wrapper coalesces to some final form. It would be interesting to see text_gui running in Linux, but it is debatable how many people would use it considering the advancement of Llama... Matt Z. Nunyabidness wrote: > > Hey guys, I'm going by this on my own, trying to get people to use Euphoria > instead of QB and C. Some help, please? This one guy said it has no user > base, there are no utilities, and he called you guys crappy. > This guy called _us_ crappy? He's probably just jealous.. --Nick http://www.alphalink.com.au/~metcalfn
5. Re: Fractal Factory
- Posted by Ralf Nieuwenhuijsen <nieuwen at XS4ALL.NL> Jul 20, 1999
- 402 views
- Last edited Jul 21, 1999
Nick, you mean the version of text-gui you use had tweaked graphics routines ? David or Carl, why not import these fixes and improvements .. ? Ralf N. nieuwen at xs4all.nl ralf_n at email.com
6. Re: Fractal Factory
- Posted by Nick <metcalfn at ALPHALINK.COM.AU> Jul 23, 1999
- 416 views
Ralf Nieuwenhuijsen wrote: > > Nick, you mean the version of text-gui you use had tweaked graphics routines > ? > David or Carl, why not import these fixes and improvements .. ? > > Ralf N. > nieuwen at xs4all.nl > ralf_n at email.com Most of the modifications I made were tagged or noted in some way in the text_gui libraries in FF. The very first changes weren't, unfortunately, and buggered if I can remember what they were. Something to do with the mouse pointer when changing the focus, I think. It would take a patient person some time to find and transfer the bug fixes to the "official" text_gui, and as they only affect the graphics incarnation of the library it wouldn't for instance improve the ee editor at all. It's possible a determined person could reverse the FF text_gui libraries back into the general-purpose equivalents. This could prove as difficult.. colour.e and xle.e have been signifigantly changed for embedded links in help text and stuff. Parts of scroll.e and the GUI graphic Motif lookalike library motif.e has also been altered for 8x8 font sizes. All the other graphic lookalike libraries would possibly require simalar modification to maintain consistency. The question is.. would anyone benefit from all the effort? Who (other than me?!) persists with the old text_gui when win/dos32lib is just about as easy to code with, promises portability and gives better results in graphics modes anyway. I can't say I've seen any progs use text_gui other than my two (dump and FF) and ee with it's variants. Are there any I'm not aware of? -- Off the topic: I have recently completed a routine to apply convolution filters to 256 colour images in virtual screens. I plan to add this feature to the next release of FF, but if anyone is interested I could make it into a general purpose library for all. It is coded mainly in assembler and runs reasonably fast. The filters I have for it so far include edge detect, blur, enhance, sharpen, emboss and plenty of psychadelic effects. It would probably require some kind of virtual screen library for any resolution other than mode #13. It doesn't work on all images, they need a continuously shaded palette. Greyscale images would work just fine. Images of fractals often work quite well. Portraits, landscapes and reduced-colour images usually end up as fuzz. Is this something somebody would find useful? --Nick http://www.alphalink.com.au/~metcalfn