1. Updated random.e... now compatible with bget
I updated my random access library by adding a set of commands that store
records in a binary format using Gabriel Boehme's new bprint() and bget()
commands. If anyone is making a game or a database, please check out
random.e. Speed and storage compares favorably with QBASIC - that's all I
have ; ). Maybe someone with some other languages, and 15 free minutes, can
set up some benchmarks to test storage efficiency.
Thanks Gabriel Boehme for the excellent bget library.
Derek Brown