1. 3-D Engine Screen Shot.
- Posted by Liquid-Nitrogen Software <nitrogen_069 at HOTMAIL.COM> Mar 22, 1999
- 551 views
- Last edited Mar 23, 1999
Here's a screen shot from my 3d engine. If you don't have true color you probably won't notice that The ground and the water are textured, Unless you view the image with a paint program. Once it's running real-time it will be easy to make the water move! And a lot of other cool effects. let me know what you think! Mark / Liquid-Nitrogen.
2. Re: 3-D Engine Screen Shot.
- Posted by Ray Smith <Ray.Smith at FUJITSU.COM.AU> Mar 23, 1999
- 560 views
Looks very impressive! What is it for? a flight sim??? Ray Smith >Here's a screen shot from my 3d engine. >If you don't have true color you probably won't notice that >The ground and the water are textured, Unless you view the >image with a paint program. Once it's running real-time it >will be easy to make the water move! And a lot of other cool >effects. > > >let me know what you think! > >Mark / Liquid-Nitrogen. >
3. Re: 3-D Engine Screen Shot.
- Posted by Liquid-Nitrogen Software <nitrogen_069 at HOTMAIL.COM> Mar 22, 1999
- 523 views
- Last edited Mar 23, 1999
>Looks very impressive! >What is it for? a flight sim??? >Ray Smith At the moment i'm just adding features, optimizing and playing around with it. I'm going to use it to make an action/adventure/puzzle kinda game. you have to run around the islands doing what you have to do. It could probably easily be used to make any type of game that requires only a floor and sky. I've just been testing roling the view, and it works pretty good, you can see the screen shot is kinda rolled. the only probelm is it seems to hang at the horizon if you roll it 180 degrees, but i'll probably fix that easily. -Mark.
4. Re: 3-D Engine Screen Shot.
- Posted by Greg Phillips <i.shoot at REDNECKS.COM> Mar 22, 1999
- 534 views
It looks *really* good. But how fast is it? Woul dit be fast enough to run a flight sim? If anything, the clincher for Euphoria's popularity is going to be something showy like that, not some obscure databasing system. 80% of the people on the internet are more the 'shiny flashy pretty wow' kinda people. more impressed by a great new game or pretty picture than a complex neural network designed to compute the meaning of life =) Greg Liquid-Nitrogen Software wrote: > >Looks very impressive! > >What is it for? a flight sim??? > >Ray Smith > > At the moment i'm just adding features, optimizing and playing around with > it. I'm going to use it to make an action/adventure/puzzle kinda game. > you have to run around the islands doing what you have to do. > It could probably easily be used to make any type of game that requires only > a floor and sky. I've just been testing roling the view, and it works pretty > good, you can see the screen shot is kinda rolled. the only probelm is it > seems to hang at the horizon if you roll it 180 degrees, but i'll probably > fix that easily. > > -Mark. -- Greg Phillips i.shoot at rednecks.com http://euphoria.server101.com -- Useless fact of the day: The thumbnail grows the slowest; the middle nail grows the fastest
5. Re: 3-D Engine Screen Shot.
- Posted by Liquid-Nitrogen Software <nitrogen_069 at HOTMAIL.COM> Mar 22, 1999
- 534 views
- Last edited Mar 23, 1999
>it looks *really* good. But how fast is it? Woul dit be fast enough >to run a flight sim? If anything, the clincher for Euphoria's popularity >is going to be something showy like that, not some obscure databasing >system. 80% of the people on the internet are more the 'shiny flashy >pretty wow' kinda people. more impressed by a great new game or pretty >picture than a complex neural network designed to compute the meaning >of life =) >Greg At the moment it's quite slow, I've only spent an hour working on it so far. As i said in a previous post, it took about 35 minutes to draw 45 frames on a 486/66Mhz. And at the moment it's quite un-optimized. I think i could possably get it to run somewhere between 10-20 fps. But I'll have to do some more work before I can be sure. Right now, i'm trying to sort out the palette so I can use more colors, other than just brown and blue. That'll also make it a bit faster, cos i can use a color/distance lookup table to get the pixel colors. -Mark.
6. Re: 3-D Engine Screen Shot.
- Posted by Daniel Berstein <daber at PAIR.COM> Mar 23, 1999
- 534 views
- Last edited Mar 24, 1999
At 10:51 PM 22-03-1999 , you wrote: >It looks *really* good. But how fast is it? Woul dit be fast enough to run a >flight sim? If anything, the clincher for Euphoria's popularity is going to be >something showy like that, not some obscure databasing system. 80% of the >people on the internet are more the 'shiny flashy pretty wow' kinda people. more >impressed by a great new game or pretty picture than a complex neural network >designed to compute the meaning of life =) Sure. You can play Unreal on Linux. Networking integration and obscure database systems will bring Euphoria to the show room. Regards, Daniel Berstein [ daber at pair.com ]