Re: 3-D Engine Screen Shot.
- Posted by Liquid-Nitrogen Software <nitrogen_069 at HOTMAIL.COM> Mar 22, 1999
- 532 views
>it looks *really* good. But how fast is it? Woul dit be fast enough >to run a flight sim? If anything, the clincher for Euphoria's popularity >is going to be something showy like that, not some obscure databasing >system. 80% of the people on the internet are more the 'shiny flashy >pretty wow' kinda people. more impressed by a great new game or pretty >picture than a complex neural network designed to compute the meaning >of life =) >Greg At the moment it's quite slow, I've only spent an hour working on it so far. As i said in a previous post, it took about 35 minutes to draw 45 frames on a 486/66Mhz. And at the moment it's quite un-optimized. I think i could possably get it to run somewhere between 10-20 fps. But I'll have to do some more work before I can be sure. Right now, i'm trying to sort out the palette so I can use more colors, other than just brown and blue. That'll also make it a bit faster, cos i can use a color/distance lookup table to get the pixel colors. -Mark.