1. RE: 3D graphics / games in Euphoria

3D Pong? Yes.

Well, to the sophistication of say Quake 3 or any other recent 3D game.... Not
in pure euphoria. I wouldn't be too worried about that though, most graphic
engines are optimized to within an inch of their life. That means assembly code.

If you wrote (or "borrowed") a graphics engine, wrote a library to interface to
it... then I think you could.

Hmmm... just in the spirit of competition... I wonder how OpenEU compares
speedwise to regular Euphoria?
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\__| Patrick Barnes




-----Original Message-----
From: Lewis Townsend [mailto:Keroltarr at hotmail.com]
Sent: Tuesday, 14 January 2003 10:48
To: EUforum
Subject: 3D graphics / games in Euphoria



Howdy folks,

Lewis Townsend here. I know I haven't posted in a long time. I somehow 
got unsubscribed some time ago and never bothered to resubscribe. I 
still check out the website from time to time tho. Well down to the 
point: Would it be feasable to write a fast paced High detail 3D game in 
Euphoria? With/Without translation? Back when I was a regular on this 
list I would have said no to that question but Eu has advanced some 
since then I think. Any Oppinoins?

later,
Lewis Townsend
Lewy T



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2. RE: 3D graphics / games in Euphoria

Hi Lewis,

Have you tried Morfit?

Do a search for Morfit on the recent used contributions.

I haven't heard anything about it for awhile so I'm not sure what 
the status of it is.

Ray Smith
http://rays-web.com


Lewis Townsend wrote:
> Howdy folks,
> 
> Lewis Townsend here. I know I haven't posted in a long time. I somehow 
> got unsubscribed some time ago and never bothered to resubscribe. I 
> still check out the website from time to time tho. Well down to the 
> point: Would it be feasable to write a fast paced High detail 3D game in 
> 
> Euphoria? With/Without translation? Back when I was a regular on this 
> list I would have said no to that question but Eu has advanced some 
> since then I think. Any Oppinoins?
> 
> later,
> Lewis Townsend
> Lewy T

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3. RE: 3D graphics / games in Euphoria

> From: Lewis Townsend [mailto:Keroltarr at hotmail.com]

> Lewis Townsend here. I know I haven't posted in a long time. 
> I somehow 
> got unsubscribed some time ago and never bothered to resubscribe. I 
> still check out the website from time to time tho. Well down to the 
> point: Would it be feasable to write a fast paced High detail 
> 3D game in 
> Euphoria? With/Without translation? Back when I was a regular on this 
> list I would have said no to that question but Eu has advanced some 
> since then I think. Any Oppinoins?

As others have mentioned, probably not in pure Eu, but there are a number of
graphical options available to you, including, now, DirectX.  I've been able
to translate one of the examples that comes with the DirectX SDK, but since
I'm not really interested in graphics, it was just a proof of concept.  If
you understand DirectX, it shouldn't be too much of a problem if you want to
use EuCOM to interface with it.  I really couldn't say what the upper limits
might be, though.

Matt Lewis

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