1. I need some beta testers for OidZone...
- Posted by Michael Packard <lgp at EXO.COM> Oct 18, 1996
- 1920 views
- Last edited Oct 19, 1996
I'm matathoning this weekend getting OidZone to the Beta Stage. Around monday or tuesday I will need some people to start SERIOUSLY playtesting it. This won't be a public release. I need to keep track of who has it, their system information, "undocumented feature" reports, comments\suggestions, etc. This will be a big help to me, and you can see the Quality Assurance Testing process up close and personal. I will be writing and sending a mini lesson on testing procedures and forms for everybody involved. If you're interested, send me e-mail. I'm also gonna need some help\ideas for doing pc speaker sound fx, as we haven't heard from Jacques on the wav player thing. I REALLY hope they can get the interrupt problems resolved. I have some really cool wav files for OidZone. Michael Packard Lord Generic Productions lgp at exo.com http://exo.com/~lgp A Crash Course in Game Design and Production http://exo.com/~lgp/euphoria
2. Re: I need some beta testers for OidZone...
- Posted by "R. Vince Hilton" <rhilton at INCONNECT.COM> Oct 18, 1996
- 1936 views
- Last edited Oct 19, 1996
I'd be happy to help, I test business software for a living. Ralph Maj.Havoc Executive Officer Black Widow Company Official BWC Web Page http://www.west.net/~hafeli/index.html "Peace is nice, but War Pays!" Maelstrom MechWarrior League Official MML Web Page : http://www.kern.com/~rjgrant/MML.htm --- Opportunity Still Knocks For Honest People! http://freedomstarr.slctnet.com/?HI2639013 --- Stolen from Natasha K. --- "Nothing is ever what it seems, but everything is exactly what it is." - Buckaroo Banzai
3. Re: I need some beta testers for OidZone...
- Posted by PatRat <patrat at GEOCITIES.COM> Oct 19, 1996
- 1906 views
>I'm matathoning this weekend getting OidZone to the Beta Stage. Around >monday or tuesday I will need some people to start SERIOUSLY playtesting >it. This won't be a public release. I need to keep track of who has it, >their system information, "undocumented feature" reports, >comments\suggestions, etc. This will be a big help to me, and you can see >the Quality Assurance Testing process up close and personal. I will be >writing and sending a mini lesson on testing procedures and forms for >everybody involved. If you're interested, send me e-mail. I'v played OidZone for a bit and have found that sometimes when rocks are destroyed their graphics stay, but as soon as another rock or the spaceship moves over them they disappear. I'd be happy to do playtesting for you. Thomas Parslow (PatRat) and 1 sweet little rat --E-Mail: patrat at geocities.com --Internet: http://www3.mistral.co.uk/billparsl/tom.htm (general page) -- OR -- http://www3.mistral.co.uk/billparsl/index.htm (Ratty page) -- -- () _ _ () -- (o o) -- =\o/=
4. Re: I need some beta testers for OidZone...
- Posted by Maurie Reed <mreed at EXECPC.COM> Oct 19, 1996
- 1932 views
> I'm matathoning this weekend getting OidZone to the Beta Stage. Around > monday or tuesday I will need some people to start SERIOUSLY playtesting > it. This won't be a public release. I need to keep track of who has it, > their system information, "undocumented feature" reports, > comments\suggestions, etc. This will be a big help to me, and you can see > the Quality Assurance Testing process up close and personal. I will be > writing and sending a mini lesson on testing procedures and forms for > everybody involved. If you're interested, send me e-mail. Sign me up! I have mucho experience as a beta tester for Op Sys's, compilers, games, editors, etc. My system is: P100 (Intel Triton MB) 32MB 2.5GB Cirrus (Il)Logic PCI Video w/2MB RAM Windows 95, Windows NT 3.51 & Windows NT 4.0 SB16 (for now) If you need more info let me know! Maurie