Re: I need some beta testers for OidZone...

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>I'm matathoning this weekend getting OidZone to the Beta Stage.  Around
>monday or tuesday I will need some people to start SERIOUSLY playtesting
>it. This won't be a public release.  I need to keep track of who has it,
>their system information, "undocumented feature" reports,
>comments\suggestions, etc.  This will be a big help to me, and you can see
>the Quality Assurance Testing process up close and personal.  I will be
>writing and sending a mini lesson on testing procedures and forms for
>everybody involved.  If you're interested, send me e-mail.

I'v played OidZone for a bit and have found that sometimes when rocks are
destroyed their graphics stay, but as soon as another rock or the spaceship
moves over them they disappear.

I'd be happy to do playtesting for you smile.

Thomas Parslow (PatRat) and 1 sweet little rat
--E-Mail:    patrat at geocities.com
--Internet:  http://www3.mistral.co.uk/billparsl/tom.htm (general page)
--                                                          OR
--               http://www3.mistral.co.uk/billparsl/index.htm (Ratty page)
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