1. Re: Program by Paul
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----- Original Message -----=20
From: Asif Masood Baloch=20
To: EUPHORIA at LISTSERV.MUOHIO.EDU=20
Sent: Thursday, August 09, 2007 11:27 AM
Subject: Re: Program by Paul
include image.e
include graphics.e
include pcsounds.e <----Lets say that i dont need pcsounds.e =
(required for sound?) it's from the archives* section, and =
=
it's for sound.
integer gmode --Clear, declared the integer
gmode=3Dgraphics_mode(18) -- Clear, used the graphics mode but =
what is "18" are there "1,2,3,etc" as well? I don't =
know, if you look at A beginners Guide to Euphoria it tells you =
all of them in one of the chapters
use_vesa(1) -- Which vesa mode is "1"? =
I'm sorry I don't know,
sequence ulrp,urrp,longmid,llr,lrr -- Clear, defined the =
sequences
qplay(bluePeter) -- Not clear, please let me =
know what is qplay and which .e file has the assignment? Qplay is in the =
archives* sectioned and it works with pcsounds.e
ulrp=3Dread_bitmap("ulrp.BMP") --Clear1
urrp=3Dread_bitmap("urrp.BMP") --Clear =20
llr=3Dread_bitmap("llr.BMP") --Clear
lrr=3Dread_bitmap("lrr.BMP") --Clear =20
longmid=3Dread_bitmap("longmid.BMP") --Clear
display_image({1,1},ulrp[2]) -- does display_image() =
originate from graphics.e? what are ({1,1},ulrp[2]) I'm not sure on the =
first one, but ulrp is 1 and the {1,1}, the position and [2] dunno.
display_image({550,1},urrp[2]) -- same as above
display_image({1,400},llr[2]) -- same as above
display_image({550,400},lrr[2]) --same as above
display_image({5,70},longmid[2]) --same as above
Dear friends, I downloaded a lot of libs from the EUPHORIA archieve =
but they are so mixed up. Is there any way i could find out what lib =
does what. Also, this program written by Paul is a good one and i tried =
it. There was a bug with vesa_mode(1). How many modes are there. Also, =
the display_image() command is not clear. What are the attributres in =
().
-Regards,
Asif Baloch
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<DIV style=3D"FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV=20
style=3D"BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: =
black"><B>From:</B>=20
<A href=3D"mailto:cyberego at QTA.PAKNET.COM.PK"=20
title=3Dcyberego at QTA.PAKNET.COM.PK>Asif Masood Baloch</A> </DIV>
<DIV style=3D"FONT: 10pt arial"><B>To:</B> <A=20
href=3D"mailto:EUPHORIA at LISTSERV.MUOHIO.EDU"=20
title=3DEUPHORIA at LISTSERV.MUOHIO.EDU>EUPHORIA at LISTSERV.MUOHIO.EDU</A> =
</DIV>
<DIV style=3D"FONT: 10pt arial"><B>Sent:</B> Thursday, August 09, 2007 =
11:27=20
AM</DIV>
<DIV style=3D"FONT: 10pt arial"><B>Subject:</B> Re: Program by =
Paul</DIV>
<DIV><BR></DIV>
<DIV><FONT face=3DArial size=3D2>
<BLOCKQUOTE=20
style=3D"BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; =
MARGIN-RIGHT: 0px; PADDING-LEFT: 5px; PADDING-RIGHT: 0px">
<DIV> </DIV>
<DIV><FONT face=3DArial size=3D2>include image.e<BR>include=20
graphics.e<BR>include pcsounds.e <----Lets say that i dont need=20
pcsounds.e (required for sound?) <STRONG> it's =
from the=20
archives* section, and =20
=
=20
=
=20
=
=20
=
=20
=
=20
=
=20
=
=20
it's for sound.</STRONG></FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=3DArial size=3D2>integer gmode =20
=
=20
--Clear, declared the=20
integer<BR>gmode=3Dgraphics_mode(18) =
-- Clear,=20
used the graphics mode but what is "18" are there "1,2,3,etc" as =
well?=20
<STRONG>I don't =
=20
=
=20
know, if you look at <EM>A beginners Guide to Euphoria</EM> it tells =
you all=20
of them in one of the chapters</STRONG></FONT></DIV>
<DIV><FONT face=3DArial size=3D2><BR>use_vesa(1) =20
=
=20
-- Which vesa mode is "1"? =
<STRONG>I'm=20
sorry I don't know,</STRONG><BR>sequence=20
ulrp,urrp,longmid,llr,lrr -- Clear, defined the=20
sequences</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=3DArial=20
=
nbsp; --=20
Not clear, please let me know what is qplay and which .e file has =
the=20
assignment? <STRONG>Qplay is in the archives* sectioned and it works =
with=20
pcsounds.e</STRONG></FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=3DArial =
=
bsp;=20
--Clear </FONT></DIV>
<DIV><FONT face=3DArial =
=
--Clear =20
<BR>longmid=3Dread_bitmap("longmid.BMP") =20
--Clear</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=3DArial =
-- does display_image() originate from =
graphics.e? what=20
are ({1,1},ulrp[2]) <STRONG>I'm not sure on the first one, but ulrp =
is 1 and=20
the {1,1}, the position and [2]=20
dunno.</STRONG><BR>display_image({550,1},urrp[2]) =
-- same=20
as above<BR>display_image({1,400},llr[2]) =20
-- same as=20
above<BR>display_image({550,400},lrr[2]) --same as =
above<BR>display_image({5,70},longmid[2]) --same =
as=20
above</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=3DArial size=3D2>Dear friends, I downloaded a lot of =
libs from=20
the EUPHORIA archieve but they are so mixed up. Is there any way i =
could=20
find out what lib does what. Also, this program written by Paul is a =
good=20
one and i tried it. There was a bug with vesa_mode(1). How many =
modes are=20
there. Also, the display_image() command is not clear. What are the=20
attributres in ().</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=3DArial size=3D2>-Regards,</FONT></DIV>
<DIV> </DIV>
<DIV><FONT face=3DArial size=3D2>Asif=20
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