1. put prog in forum .. how ?

hello.

forgotten how to show a programme.

used <eucode>.

Got lines through the code .

So, incorrect. taa.

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2. Re: put prog in forum .. how ?

Selgor said...

hello.

forgotten how to show a programme.

used <eucode>.

Got lines through the code .

So, incorrect. taa.

Enclose the code with <eucode> and </eucode>, making sure each of these are on its own line.

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3. Re: put prog in forum .. how ?

Hello Selgor,

Nice to hear from you again.

Of course I don't check this forum every day.

Don Cole

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4. Re: put prog in forum .. how ?

Hello Don.

Yes, still around.

And,like yourself, don't get around the forum much any more.

But I thought I could help with a "proggie" for the Dos Rescue people.

Will post soon.

Good to know great people are still in touch.

Cheers.

Selgor.

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5. Re: put prog in forum .. how ?

DerekParnell said...
Selgor said...

hello.

forgotten how to show a programme.

used <eucode>.

Got lines through the code .

So, incorrect. taa.

Enclose the code with <eucode> and </eucode>, making sure each of these are on its own line.

nope. Does not work.

Cheers.

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6. Re: put prog in forum .. how ?

Selgor said...

nope. Does not work.

Yes it does ... if you do it correctly. Show me exactly what you are doing and I should be able to fix it up for you.

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7. Re: put prog in forum .. how ?

Hello Derek.

I do this .

I put <eucode> on a line press enter. I put </eucode> on the next line press enter.

I put code in.

Then <eucode> on a line press enter. Put </eucode> on next line press enter.

And this is how it comes out.

I used to do this without any trouble.

Thanks in anticipation. Cheers.

 
                -- BkCl3Bst.ex  Polygons 2 -- 
		----------------------------- 
--include graphics.e 
 
without type_check 
include dos_rescue.ew as dos_rescue 
include select.e 
include machine.e 
include mouse.e 
dos_rescue:use_vesa(1) 
if graphics_mode(18)  then  end if 
constant X = 1, Y = 2 
sequence config 
integer nlines, npoints, spacing, solid,klr,kol,kolr,key 
 
procedure stall() 
  for i = 1 to 3750000 do  end for 
end procedure 
 
procedure colour() 
    --key = dos_rescue:get_key() 
    --0if get_key() = 27 then abort(0) end if 
    klr=rand(15)  kol=rand(15)   kolr=rand(15) 
    if klr=kol or klr=kolr  then colour() 
      elsif kol=kolr or kol=klr then colour() 
         elsif kolr=klr or kolr=kol then colour() 
    end if 
   -- key = dos_rescue:get_key() 
   -- if get_key() = 27 then abort(0) end if 
    bk_color(kolr) 
end procedure 
 
colour() 
--key = dos_rescue:get_key() 
--if get_key() = 27 then abort(0) end if 
 
procedure dun() 
  --    key = dos_rescue:get_key() 
    --  if get_key() = 27 then abort(0) end if 
         mouse_pointer(0) 
         mouse_events(2) 
      if sequence(get_mouse()) then  abort(0) end if 
end procedure 
 
procedure poly_pattern() 
      sequence points,pts,deltas,dels,history,his 
      config = video_config() 
 
      pts=rand(repeat(config[VC_XPIXELS..VC_YPIXELS],npoints))+2 
      points = rand(repeat(config[VC_XPIXELS..VC_YPIXELS], npoints))+2 
      deltas = rand(repeat({2*spacing-1, 2*spacing-1}, npoints)) - spacing 
      dels=rand(repeat({2*spacing-1,2*spacing-1},npoints))-spacing 
      key = dos_rescue:get_key() 
      if get_key() = 27 then abort(0) end if      dun() 
      history = {} 
      his={} 
      dos_rescue:clear_screen() 
      --key = dos_rescue:get_key() 
     -- if get_key() = 27 then abort(0) end if    dun() 
 
 
   key = dos_rescue:get_key() 
   while get_key() != 27 do 
	if length(history) >= nlines then 
	    polygon(0, solid, history[1]) 
	    history = history[2..nlines]   --if get_key() = 27 then abort(0) end if 
	    dun() 
	end if 
	if length(his) >= nlines then 
	    polygon(0,solid,his[1]) 
	    his=his[2..nlines] 
	end if 
 
        --key = dos_rescue:get_key() 
        --if get_key() = 27 then abort(0) end if 
        polygon(klr,solid,pts) 
	polygon(kol, solid, points) 
        dun() 
        history = append(history, points) 
	his=append(his,pts) 
	points += deltas 
	pts+=dels 
	--key = dos_rescue:get_key() 
       -- if get_key() = 27 then abort(0) end if     dun() 
 
	for j = 1 to npoints do 
	    if points[j][X] <= 0 or points[j][X] >= config[VC_XPIXELS] then 
	deltas[j][X] = -deltas[j][X] 
	    end if 
         --             key = dos_rescue:get_key() 
           --           if get_key() = 27 then abort(0) end if  dun() 
	    if points[j][Y] <= 0 or points[j][Y] >= config[VC_YPIXELS] then 
		deltas[j][Y] = -deltas[j][Y] 
	    end if 
        --               key = dos_rescue:get_key() 
          --            if get_key() = 27 then abort(0) end if   dun() 
	end for 
 
	for j = 1 to npoints do 
	    if pts[j][X] <= 0 or pts[j][X] >= config[VC_XPIXELS] then 
		dels[j][X] = -dels[j][X] 
	    end if 
	--    key = dos_rescue:get_key() 
          --  if get_key() = 27 then abort(0) end if 
            dun() 
        --    key = dos_rescue:get_key() 
          --  if get_key() = 27 then abort(0) end if            dun() 
 
	    if pts[j][Y] <= 0 or pts[j][Y] >= config[VC_YPIXELS] then 
		dels[j][Y] = -dels[j][Y] 
	    end if 
	end for 
 
        if rand(101) = 1 then colour()  end if    -- was 201 
              dun()   stall() 
        --      key = dos_rescue:get_key() 
       -- if get_key() = 27 then abort(0) end if 
   end while 
end procedure 
 
key = dos_rescue:get_key() 
while get_key() != 27 do 
    nlines = 6   npoints = 4   spacing = 15    solid=0 
    dun()      poly_pattern() 
    --key = dos_rescue:get_key() 
   -- if get_key() = 27 then abort(0) end if 
    dun() 
end while 
 
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8. Re: put prog in forum .. how ?

Just do this:

<eucode> 
- your line of code without the -, then put enter 
 
- your line of code without the -, then put enter 
 
- your line of code without the -, then put enter 
 
- and so on 
 
- In the line below there are extra spaces; remove them 
- Also the - is put to make the creole treat it as eucode; 
- in real work you use the expresion without the - 
-  < /eucode> 

You can just cut and paste your whole program from notepad in between the two.
You don't need more than one pair of start and finish and they should not follow each other but they should be filled with your whole code in between.

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9. Re: put prog in forum .. how ?

Hello EUWX, and Derek.

How could I be so forgetful.

Of course. <eucode> on line. Then code. Then </eucode> on line to finish.

And it does work.

Sorry Derek. I am wrong again. I misread your explanation.

Thank you EUWX.

Some of the code below.

 
 
                -- BkCl3Bst.ex  Polygons 2 -- 
		----------------------------- 
--include graphics.e 
 
without type_check 
include dos_rescue.ew as dos_rescue 
include select.e 
include machine.e 
include mouse.e 
dos_rescue:use_vesa(1) 
if graphics_mode(18)  then  end if 
constant X = 1, Y = 2 
sequence config 
integer nlines, npoints, spacing, solid,klr,kol,kolr,key 
 
procedure stall() 
  for i = 1 to 3750000 do  end for 
end procedure 
 
procedure colour() 
    --key = dos_rescue:get_key() 
    --0if get_key() = 27 then abort(0) end if 
    klr=rand(15)  kol=rand(15)   kolr=rand(15) 
    if klr=kol or klr=kolr  then colour() 
      elsif kol=kolr or kol=klr then colour() 
         elsif kolr=klr or kolr=kol then colour() 
    end if 
   -- key = dos_rescue:get_key() 
   -- if get_key() = 27 then abort(0) end if 
    bk_color(kolr) 
end procedure 
 

Cheers. Selgor.

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10. Re: put prog in forum .. how ?

Selgor: I am glad you got the hang of it.

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