win32lib v0.55.1, getTextExtent bug??

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I download the latest version of win32lib on User Contributions and it
is causing some of my programs to either not work or to work not the way I
intended.  The worst problem involves getTextExtent.  I get the following
error information:
  Error code 484  Win32Lib v0.55.1
  getTextExtent: GetTextExtentPoint failed

  Also the Microsoft game, Age of Empires started to look funny.  The text
on some labels is missing. (correctable on reboot)

  What's happening?  Is it just my computer?  Is this a bug in
getTextExtent?  Does it work right on everybody else's computer?  Was
getTextExtent fully tested?  

getTextExtent(object,text)
  returns {width,height} of text using object's font

  Is it okay if the object is:
 a bitmap?
 a pixmap?

 Seems to me it ought to be, because those things can have fonts on them. 

       Jerry Story

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