Re: Lin32Lib?

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----- Original Message -----
From: <jbrown105 at HotPOP.com>
Subject: Re: Lin32Lib?


>
>
> David wrote:
> > Actually, the reason I dropped it had little to do with being able to
wrap
> > GTK. It was more that I ran into conceptual difficulties with resolving
> > paint issues between Win32Lib and GTK. I'll give more details on that if
> > people are interested. The gist is that Windows lets you draw anywhere
on
> > the window that you want, while GTK doesn't - you are only really
allowed
> > to draw on canvas objects, or you end up resorting to writing directly
in
> > XLib.
>
> So? Why not have Win32Lib fake a canvas?
>
> > While GTKLib is a great idea, I don't think that it will ever be more
than
> > 50% compatible with Win32Lib. There's just too much Win32 specific stuff
in
> > Win32Lib for that to happen. Still, I think that the general Win32Lib
> > framework (since it's based on VB) is fairly platform independant, and
> > would serve you well.
>
> I though that's why you were working on Llama, which wouldn't have all
that
> extra Win32 specific stuff, but still support the general Win32Lib
framework.
>
> P.S. When I tried to work on Llama/GTK, most of my changes were
ineffective.
> For example, I couldn't figure out how to pass a char array to gtk_init,
or
> why gtk_entry_set_text keeped saying it's parameter wasn't a GTK_ENTRY
type.
> Is this because of Euphoria's inability to use structures and such, GTK's
> assumtion of interfacing with C code (I assume), or because of an
improperly
> wrapped GTK?
>
> TIA,
> jbrown
>
>
>
>
>

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