Re: Core War
- Posted by Jason Gade <jgade at NETZERO.NET> Aug 30, 1999
- 455 views
>I personally think string handling is easier than bit munging; it depends >on >the person :) I considered this, too. I'm not quite sure. Rod's code uses integer math. >Check out my compiler (only compatible with Rod's simulator sofar) @ >http://tenbux.homepage.com/. It has a few neat features you might like; >read the online docs. > >I was considering adding features to it, but Rod hasn't been forthcoming >with his new version yet so I can look at it. Your simulator may be just >the excuse I need ;) Once you're finished (or close), how about sending >me some specs on it, so I can add it to my compiler? I will; hopefully I do something on it instead of just thinking about it. Fortunately, I think that I have my instruction set and I will be ready to start coding soon. Just need to do it . . . > > >>Although I've been on the list for awhile, and have had Euphoria for a >long >>time, I haven't really done any serious projects. Maybe this is one >that I can >>handle. > >It's alot of fun to code [big] projects with other people. I spent last >summer >doing this very same thing with Martin, entirely by email. Although we >didn't >produce any final code, the stuff we learned helped us in other areas too >(not just CoreWars). I started porting Rogue from C to Euphoria, but I couldn't/wouldn't sort out all of the file/function dependencies. But I learned a lot. If I start on that project again, I think that I will just try to analyze the general structure and try to recreate it on my own instead of just translating. J. ________________________________________________________ NetZero - We believe in a FREE Internet. Shouldn't you? Get your FREE Internet Access and Email at http://www.netzero.net/download/index.html