structures ?
This discription of the PAINTSTRUCT in WIN32LIB.EW
-- Type PAINTSTRUCT
-- NEW! 0.15 Robert Craig found psRgbReserved to be too small
psHdc = allot( Long ),
psErase = allot( Long ),
psPaintRect = allot( SIZEOF_RECT ),
psRestore = allot( Long ),
psIncUpdate = allot( Long ),
psRgbReserved = allot( 32 ),
SIZEOF_PAINTSTRUCT = allotted_size(),
In the discription of the PAINTSTRUCT in "C" these:
BOOL psErase;
BOOL psRestore;
BOOL psIncUpdate;
three variables in the structure are of the type BOOL
Isn't a BOOL suppose to be a (word) 16 bits. Why is there a
difference ? This is only one example of where I see this difference it
occurs in other places.
I still do not understand why the definition of a structure in Euphoria
is different in size than sizes of a structure I would define in "C"
Bernie
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Not Categorized, Please Help
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