Re: genesis3d project
- Posted by Molasses <molasses at ALPHALINK.COM.AU> Aug 19, 1999
- 511 views
Yes, I attempted this after I ditched my work in Glide. The start of my wrapper can be found here: http://www.alphalink.com.au/~molasses/ The problem I ran into was the function geVFile_OpenNewSystem. I couldn't get it to return a proper handle. It just returns NULL. I was waiting until Genesis 3D 2 is released and then I'll have another attempt at wrapping it. (still about 3 to 5 months away) In the meantime I've just been learning to make 3d models. It would be great if you (or anyone) could fix my Genesis wrapper because I really don't want to have to learn and use Visual C++. -molasses ----- Original Message ----- From: Paul Martin <twilight at WCC.NET> To: <EUPHORIA at LISTSERV.MUOHIO.EDU> Sent: Wednesday, August 18, 1999 4:30 PM Subject: genesis3d project > Hello > > It seems like I remember someone was working on genesis3d, but I'm not sure > if they are doing a wrapper for it. Does anyone remember anything about > that and is anyone working on that? I guess I need something to play with > since my miserable failure on OpenGL. > > Thanks > Paul Martin > > P.S. You can find more info on it at http:\\www.genesis3d.com >