Re: genesis3d project

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Yes, I attempted this after I ditched my work in Glide.
The start of my wrapper can be found here:

http://www.alphalink.com.au/~molasses/

The problem I ran into was the function geVFile_OpenNewSystem.
I couldn't get it to return a proper handle. It just returns NULL.
I was waiting until Genesis 3D 2 is released and then I'll have another
attempt at wrapping it. (still about 3 to 5 months away)

In the meantime I've just been learning to make 3d models.
It would be great if you (or anyone) could fix my Genesis wrapper because I
really don't want to have to learn and use Visual C++.

-molasses

----- Original Message -----
From: Paul Martin <twilight at WCC.NET>
To: <EUPHORIA at LISTSERV.MUOHIO.EDU>
Sent: Wednesday, August 18, 1999 4:30 PM
Subject: genesis3d project


> Hello
>
> It seems like I remember someone was working on genesis3d, but I'm not
sure
> if they are doing a wrapper for it. Does anyone remember anything about
> that and is anyone working on that? I guess I need something to play with
> since my miserable failure on OpenGL.
>
> Thanks
> Paul Martin
>
> P.S. You can find more info on it at http:\\www.genesis3d.com
>

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