Rob ??

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Rob
  I still do not understand the passing a "C" structure in Euphoria.
  You say that 4 or fewer bytes will be assigned 4 bytes in a
  structure.

  Does that mean that a single byte takes 4 bytes ?

  How do you poke and peek floats and doubles into memory/structure ?

  How much do you allocate for floats and doubles in a structure ?

  Normally when I pass the address of a structure to windows it knows
  the layout of that structure's offsets and size because of the definition
  of that structure in the header file.

  When you pass that structure in your format to windows, Isn't windows
  going to be using the wrong offsets when it trys to access that
  structure ?

  Will you please clear this up for me.
  Thanks
Bernie

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