Function Passing

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Hey Rob or anyone who can help,
    I was working on a port of OpenGL, and I've run into a snag.  OpenGL
requires you to define a function for handling the displaying of data =
then
telling OpenGL what the name of the function is like so.

// C++ Pseudo-Code for OpenGL

void DispFunc(void)
{
    // Do whatever displaying you need here.
}

void main(void)
{
    glDisplayFunc(DispFunc)  // Passing the function DispFunc
                                          // as a parameter.
}

How could I mimic this in Euphoria so when I call the func =
glDisplayFunc, I
can pass it my routine.

P.S. I tried to send this directly to Rob at rds at attcanada.net and it =
said I wasn't allowed to send him mail.  I didn't know you hated me so =
much Rob :-}

Thanx ahead of time,
Adam Weeden

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<DIV><FONT size=3D2>Hey Rob or anyone who can =
help,<BR>&nbsp;&nbsp;&nbsp; I was=20
working on a port of OpenGL, and I've run into a snag.&nbsp; =
OpenGL<BR>requires=20
you to define a function for handling the displaying of data =
then<BR>telling=20
OpenGL what the name of the function is like so.</FONT></DIV>
<DIV><FONT size=3D2><BR>// C++ Pseudo-Code for OpenGL<BR><BR>void=20
DispFunc(void)<BR>{<BR>&nbsp;&nbsp;&nbsp; // Do whatever displaying you =
need=20
here.<BR>}<BR><BR>void main(void)<BR>{<BR>&nbsp;&nbsp;&nbsp;=20
glDisplayFunc(DispFunc)&nbsp; // Passing the function=20
as a parameter.<BR>}<BR><BR>How could I mimic this in Euphoria so when I =
call=20
the func glDisplayFunc, I<BR>can pass it my routine.<BR></FONT></DIV>
<DIV><FONT size=3D2>P.S. I tried to send this directly to Rob at <A=20
href=3D"mailto:rds at attcanada.net">rds at attcanada.net</A>&nbsp;and it said =
I wasn't=20
allowed to send him mail.&nbsp; I didn't know you hated me so much Rob=20
:-}</FONT></DIV>
<DIV><FONT size=3D2><BR>Thanx ahead of time,<BR>Adam=20

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