RE: .dll files -- possibly [OT]

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Thanks Andy. So are .dlls "included", or do you just
place the .dll in the \windows\system\ directory and
call the functions directly?  I would imagine the
latter, since you state that other languages can
access .dlls written in most any language (with the
possible parameter restrictions, of course) and
without revealing the source code. 


--- Andy Serpa <ac at onehorseshy.com> wrote:
> 
> 
> Chris Saik wrote:
> > 
> > 
> > Hello,
> > 
> > Could someone explain to me the use and more
> > importantly the benefits of .dll files?  They seem
> to
> > me to be basically include files (I'm most likely
> > mistaken), and I'm wondering why use a .dll file
> vs a
> > standard include file?  What can be done using a
> .dll
> > file that cannot be done with includes?
> > 
> >
> The main benefit of the ability to use .dll files
> for Euphoria programs 
> is to be able to use third-party libraries that were
> most-likely written 
> in C or some other language.  The whole Windows API
> is available to us 
> through .dlls installed with the OS, for instance. 
> Graphics libraries, 
> database libraries, etc are all available in .dll
> form, often for free.
> 
> If you want to make .dlls from Euphoria source and
> use them with your 
> Euphoria programs, then it is indeed quite like
> using an include file.  
> The advantages are greater speed for those parts of
> the program in the 
> .dll, and the ability to share them with others
> without revealing your 
> source code.  You could also use a Euphoria .dll as
> an external library 
> with a program written in some other language, but
> you're then somewhat 
> restricted on what parameters you can pass...
> 
>
> 
> 
> TOPICA - Start your own email discussion group.
> FREE!
>
>
>

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