RE: Declaring a Function Before it is used
- Posted by "Ricardo Forno" <rmforno at tutopia.com> Oct 29, 2003
- 479 views
Thats right, Pete. In C and C++, you have to use prototypes to this end. Regards. ----- Original Message ----- From: Pete Lomax <petelomax at blueyonder.co.uk> To: <EUforum at topica.com> Subject: Re: Declaring a Function Before it is used > > > On Tue, 28 Oct 2003 18:09:05 -0500, Michelle Rogers > <michellerogers at bellsouth.net> wrote: > > >wait a sec...i thought this language was supposed to be EASIER to use...then > >why would you have to go through all of this for a simple "declare a > >function before it's used"? > > Actually it really is not so difficult: > > integer r_Even -- extra/instead > > integer i > > function Odd(integer o) > if o=0 then return 0 end if > if o=1 then return 1 end if > -- return Even(o-1) > return call_func(r_Even,{o-1}) -- extra/instead > end function > > function Even(integer e) > if e=0 then return 1 end if > if e=1 then return 0 end if > return Odd(e-1) > end function > r_Even=routine_id("Even") -- extra/instead > > ? Odd(3) > ?Even(3) > ? Odd(2) > ?Even(2) > > Analysis > ======= > You've had to replace the one line "return Even(o-1)" with three: > > integer r_Even -- extra/instead > return call_func(r_Even,{o-1}) -- extra/instead > r_Even=routine_id("Even") -- extra/instead > > > YES, there is a (valid) beef about this in this forum. > However, it works, and Eu is fast(er) because of it. > Is it a major problem? > > You decide. > > Pete > PS I would also sacrifice a little speed for ease of programming. > However, I'm not walking away over this (minor) issue. > PPS In other languages I believe you have to declare a "prototype", or > worse independently define it in a .h file, sometimes anyway. > > > > TOPICA - Start your own email discussion group. FREE! > >