Re: continuous sound in win32lib

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...have you tried the SND_LOOP, and SND_ASYNC flags ?
( 8, and  1  blink )
To stop, call playSound() with a null file-name...
If you're using win32lib, you'll have to 'wrap' your own call to
xPlaySound(), to change it's 'default' flag, I'd guess.
...or look at my Nagdemo 'antique' in the archives, if it still works: ?

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